Defensive

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'''Defensive''' classes serve to inhibit enemy access and to hold enemies back from vital points on the map. In total, this group has the most firepower of all the groups, and these classes specialize in expelling this power at one time.  
'''Defensive''' classes serve to inhibit enemy access and to hold enemies back from vital points on the map. In total, this group has the most firepower of all the groups, and these classes specialize in expelling this power at one time.  
[[Demoman|Demomen]] can safeguard areas with sticky bombs and detonate them at will. [[Heavy|Heavies]] are great for mowing down incoming troops and pushing back forces. [[Engineer|Engineers]] can build [[Sentry gun|sentry guns]] with amazing power, as well as [[Teleporter|teleporters]] and [[Dispenser|dispensers]].
[[Demoman|Demomen]] can safeguard areas with sticky bombs and detonate them at will. [[Heavy|Heavies]] are great for mowing down incoming troops and pushing back forces. [[Engineer|Engineers]] can build [[Sentry gun|sentry guns]] with amazing power, as well as [[Teleporter|teleporters]] and [[Dispenser|dispensers]].

Revision as of 20:33, 3 June 2009

Tf2 defense.jpg

Defensive classes serve to inhibit enemy access and to hold enemies back from vital points on the map. In total, this group has the most firepower of all the groups, and these classes specialize in expelling this power at one time. Demomen can safeguard areas with sticky bombs and detonate them at will. Heavies are great for mowing down incoming troops and pushing back forces. Engineers can build sentry guns with amazing power, as well as teleporters and dispensers.



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