Knock back

From TF2 Wiki

Share/Save/Bookmark(Difference between revisions)
Jump to: navigation, search
m (Reverted edits by SmashmanBOT (Talk) to last version by Vaught)
m (Applied filters to Knock back (Review RC#121048))
Line 4: Line 4:
-
'''Knock back''' is a side effect of some weapons that pushes a player away from the source of the knock back.  In Team Fortress 2, knock back varies from very slight (only preventing you from moving forward temporarily), to extreme (launching you several feet into the air). Knock back can be useful strategically, such as when [[juggle|juggling]] opponents.
+
'''Knock back''' is a side effect of some weapons that pushes a player away from the source of the knock back.  In Team Fortress 2, knock back varies from very slight (only preventing you from moving forward temporarily), to extreme (launching you several feet into the air). Knock back can be useful strategically, such as when <span class="plainlinks">[http://wiki.teamfortress.com/wiki/juggle juggling]</span> opponents.
Knock back can also be used to interrupt taunting animations (especially taunt kills) and item uses (knocking back a scout before he finishes drinking a Bonk! will prematurely stop him from drinking).
Knock back can also be used to interrupt taunting animations (especially taunt kills) and item uses (knocking back a scout before he finishes drinking a Bonk! will prematurely stop him from drinking).
Line 16: Line 16:
! class="header" | Severity of knock back
! class="header" | Severity of knock back
|-
|-
-
|[[Rocket launcher]] rockets
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Rocket%20launcher Rocket launcher]</span> rockets
|Causes players to be launched through the air.
|Causes players to be launched through the air.
|-
|-
-
|[[Sticky bombs]]
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Sticky%20bombs Sticky bombs]</span>
|Causes players to be launched through the air.
|Causes players to be launched through the air.
|-
|-
-
|[[Grenade launcher]] grenades
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Grenade%20launcher Grenade launcher]</span> grenades
|Causes players to be launched through the air.
|Causes players to be launched through the air.
|-
|-
-
|[[Scattergun]] fire
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Scattergun Scattergun]</span> fire
|Pushes players back a bit if the shot was fired point blank.
|Pushes players back a bit if the shot was fired point blank.
|-
|-
-
|[[Force-A-Nature]] fire
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Force-A-Nature Force-A-Nature]</span> fire
|Causes enemies to be launched through the air, launches an airborne wielder in the opposite direction.
|Causes enemies to be launched through the air, launches an airborne wielder in the opposite direction.
|-
|-
-
|[[Sentry gun]] automatic fire
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Sentry%20gun Sentry gun]</span> automatic fire
|Pushes players away from the sentry, can pin airborne targets to the skybox or send them flying at high speeds.
|Pushes players away from the sentry, can pin airborne targets to the skybox or send them flying at high speeds.
|-
|-
-
|[[Sentry gun]] rockets
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Sentry%20gun Sentry gun]</span> rockets
|Causes players to be knocked backwards a few feet.
|Causes players to be knocked backwards a few feet.
|-
|-
-
|[[Compression blast]] ability
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Compression%20blast Compression blast]</span> ability
|Causes players to be launched aerially backwards for several feet.
|Causes players to be launched aerially backwards for several feet.
|-
|-
-
|[[Sniper Rifle]] fire
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Sniper%20Rifle Sniper Rifle]</span> fire
|Pushes players back a bit if they're in the air.
|Pushes players back a bit if they're in the air.
|-
|-
-
|[[Huntsman]] arrow
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Huntsman Huntsman]</span> arrow
|Pushes players back a bit if they're in the air.
|Pushes players back a bit if they're in the air.
|-
|-
-
|Non-lethal [[Melee weapon]] [[critical hits]]
+
|Non-lethal <span class="plainlinks">[http://wiki.teamfortress.com/wiki/Melee%20weapon Melee weapon]</span> <span class="plainlinks">[http://wiki.teamfortress.com/wiki/critical%20hits critical hits]</span>
|Launches players aerially if they're in the air.
|Launches players aerially if they're in the air.
|-
|-
-
|[[Pumpkin bomb]]s
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Pumpkin%20bomb Pumpkin bomb]</span>s
|Pushes players back. Sends them flying if they are caught in the explosion while airborne.
|Pushes players back. Sends them flying if they are caught in the explosion while airborne.
|-
|-
-
|[[Natascha]]
+
|<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Natascha Natascha]</span>
|Focus fire pushes players back at point blank.
|Focus fire pushes players back at point blank.
|}
|}
==See also==
==See also==
-
*[[Juggling]]
+
*<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Juggling Juggling]</span>
-
*[[Compression blast]]
+
*<span class="plainlinks">[http://wiki.teamfortress.com/wiki/Compression%20blast Compression blast]</span>
[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 21:20, 17 September 2010

Whoosh!
Hey, I'm flyin'!
The Scout
Template:Auto lang cat


Knock back is a side effect of some weapons that pushes a player away from the source of the knock back. In Team Fortress 2, knock back varies from very slight (only preventing you from moving forward temporarily), to extreme (launching you several feet into the air). Knock back can be useful strategically, such as when juggling opponents.

Knock back can also be used to interrupt taunting animations (especially taunt kills) and item uses (knocking back a scout before he finishes drinking a Bonk! will prematurely stop him from drinking).

Sources of Knock Back

There are several sources of knock back in the game ranging from weapons and buildings, to the environment itself.


Weapons with knock back Severity of knock back
Rocket launcher rockets Causes players to be launched through the air.
Sticky bombs Causes players to be launched through the air.
Grenade launcher grenades Causes players to be launched through the air.
Scattergun fire Pushes players back a bit if the shot was fired point blank.
Force-A-Nature fire Causes enemies to be launched through the air, launches an airborne wielder in the opposite direction.
Sentry gun automatic fire Pushes players away from the sentry, can pin airborne targets to the skybox or send them flying at high speeds.
Sentry gun rockets Causes players to be knocked backwards a few feet.
Compression blast ability Causes players to be launched aerially backwards for several feet.
Sniper Rifle fire Pushes players back a bit if they're in the air.
Huntsman arrow Pushes players back a bit if they're in the air.
Non-lethal Melee weapon critical hits Launches players aerially if they're in the air.
Pumpkin bombs Pushes players back. Sends them flying if they are caught in the explosion while airborne.
Natascha Focus fire pushes players back at point blank.

See also

Languages Languages: 

English  • Deutsch  • Русский



Personal tools