Bonk! Atomic Punch
From TF2 Wiki
| “ | Bonk! is fulla radiation, which as we all know is pretty great for givin’ people superpowers.
— Bonk! Atomic Punch publicity blurb
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” |
Information
Bonk! Atomic Punch is an unlockable replacement for the Scout's Pistol and is unlocked after obtaining 22 of the Scout achievements. It does not increase the Scout's speed but rather, it provides temporary invincibility. During this period, the Scout cannot attack, pick up the intelligence, capture or block points. In addition, his view is forced into third-person mode. When any of type of bullet or projectile hits a running Scout during the drink's effects, a "Miss!" effect will appear above his head . Sentry guns will not damage a Scout under the influence of Bonk!, but he will still experience knockback. If a Scout is set on fire while he drinks Bonk!, he will not take damage from further flamethrower attacks during the invicibility mode but he will continue to burn from the original fire. The Scout has unlimited Bonk! cans, but cannot take out another can until his cooldown period is over. Note that you cannot use Bonk! while carrying the intelligence.
The Scout runs just as fast in all directions while under the effects of Bonk! as he does otherwise. During the cooldown time while the drink's effects wear off, he can again attack enemies but moves at 78% of the baseline speed, just slightly faster than a Heavy. By comparison, this is ~56% of his normal speed. The Scout can move slightly faster by running diagonally as opposed to running straight ahead.
Note that the speed reduction during the cooldown can be partially mitigated by rapidly alternating left and right strafing movements. This mitigation will allow you to move at around 350 units per second, or approximately 17% faster than base speed/12.5% slower than the Scout's normal speed.
Damage
None. Provides short-term invulnerability.
Function Times
Approximately 1.25 seconds to drink. Enemies attacking you during this phase can damage you, and may disrupt the animation. 6 seconds of boost time, with another 6 seconds of cooldown time.
Trivia
- The ingredients of Bonk! are water, radiation and sugar. (Cherry fission also lists radioactive isotopes)
- Bonk! Atomic Punch is listed as a Level 5 Lunch Box in the loadout menu.
- RED's flavor of Bonk! is "Cherry Fission", while the BLU version is "Blutonium Berry".
- Cherry Fission claims to have isotopes, while Blutonium Berry has 33% more real radiation.
- An active adult's daily recommended sugar intake is around 90g. Assuming the drink really contained the advertised "several hundred times" worth of daily recommended sugar, the can's contents would have to weigh at least 0.9kg-9kg (This is a very heavy drink!).
- The Sandman's Bonk (Taunt) is the only attack the Scout can perform during the invulnerability period of Bonk! Atomic Punch.
- The concept of Bonk! is that it gives the player using it the ability to "dodge" all forms of damage, however if you are hit with a Huntsman arrow, you won't take damage as normal but the arrow will remain shot through the Scout's body like Huntsman arrows would normally react.
See Also
External Links
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