Control points
From TF2 Wiki
Control Points (or Capture Points or simply Points) are used as the main objective in Control Point, Territorial Control and King of the Hill maps, and a secondary objective in Arena maps. In appearance, they are circular metallic platforms with a team-colored light in the center with their team logo hologramed above it (neutral points will have a white light and a question mark above them).
For a team to capture or 'cap' a point, whether it is neutral or owned by the enemy team, they simply stand on the point until the capture meter fills with your team color. The more people of the same team on a point, the faster it will capture, though only to a limited extent. No capture progress will be made when players of both teams are on the point. If all the capturing players are killed or driven off before the capture is completed, the capture progress will will slowly drain away rather than not reseting immediately. A team capturing a neutral point while under enemy progress will start to revert the capture, that is, the enemy's progress will quickly drain away in order for the capturing team start to capturing it.
To defend or block a point from being captured, the defending team must stand on the point while it is being captured. While it is blocked, capturing progress will be halted although the progress will not drain away as long as there are cappers still on the point. Blocked points are shown with a red "no" symbol on the player's HUD.
There are three statuses for a Capture Point:
Scouts count as 2 players when capturing points, this means that they capture points twice as fast as other classes. Some instances of players who cannot capture or block points are:
- Disguised spies cannot block a capture if they are disguised as the team capturing the point, and cannot capture a point if they are disguised as the defending team.
- Cloaked spies can not defend or capture a point at all.
- ÜberCharged pairs cannot capture points.
- Scouts under the effects of Bonk! Atomic Punch cannot block an opposing team's capture nor aswell capture ones.

