Control point timing

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The following is a list of information on Control Point Timing.

All times have an error of ±1s and are rounded to the nearest second. Note: This information is currently unverified.


Contents


Base capture times

The base capture times are the rates to capture each point depending on the amount of people (the multiplier) that are on the Control point.

Multiplier Seconds Rate
x1 1.00 50%
x2 .66 80%
x3 .52 100%
x4 .43 110%

Note: The difference more than 4 cappers make is negligible.

Decay rates

Decay rates are inversely proportional of the base capture time. This means that the shorter the base capture time is, the longer the decay rates are. During overtime the Control point times decay at an expedited rate.

Map specific times

Viaduct

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Nucleus (KOTH)

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Sawmill (KOTH)

Control point Multiplier Seconds
Center Control Point x1 36
x2
x3
x4


Harvest

Control point Multiplier Seconds
Center Control Point x1 16
x2
x3
x4


Lumberyard

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Ravine

Control point Multiplier Seconds
Center Control Point x1 36
x2
x3
x4


Badlands (Arena)

Control point Multiplier Seconds
Center Control Point x1 36
x2
x3
x4


Granary (Arena)

Control point Multiplier Seconds
Center Control Point x1 36
x2
x3
x4


Well (Arena)

Control point Multiplier Seconds
Center Control Point x1 36
x2
x3
x4


Watchtower

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Sawmill

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Nucleus

Control point Multiplier Seconds
Center Control Point x1 24
x2
x3
x4


Well (CP)

Control point Multiplier Seconds
Control point 1 & 5 x1 2
x2 1
x3 1
x4 1
Control point 2 & 4 x1 12
x2 8
x3 6
x4 5
Control point 3 x1 23
x2 15
x3 12
x4 10


Granary

Control point Multiplier Seconds
Control point 1 x1 4
x2 3
x3 2
x4 2
Control point 2 x1 12
x2 8
x3 6
x4 5
Control point 3 x1 23
x2 15
x3 12
x4 10


Badlands

Control point Multiplier Seconds
Control point 1 x1 2
x2 1
x3 1
x4 1
Control point 2 x1 16
x2
x3
x4
Control point 3 x1 20
x2
x3
x4


Fastlane

Control point Multiplier Seconds
Control point 1 x1 4
x2 3
x3 2
x4 1
Control point 2 x1 12
x2 8
x3 6
x4 5
Control point 3 x1 24
x2
x3
x4


Yukon

Control point Multiplier Seconds
Control point 1 x1 4
x2 3
x3 2
x4 1
Control point 2 x1 16
x2
x3
x4
Control point 3 x1 18
x2
x3
x4


Gravelpit

Control point Multiplier Seconds
Control point A x1 60
x2 40
x3 31
x4 26
Control point B x1 60
x2 40
x3 31
x4 26
Control point C x1 12
x2 8
x3 6
x4 5


Junction

Control point Multiplier Seconds
Control point A x1 54
x2
x3
x4
Control point B x1 54
x2
x3
x4
Control point C x1 12
x2 8
x3 6
x4 5


Dustbowl

All Control points have the same capture times.

Control point Multiplier Seconds
All Control points x1 6
x2 4
x3 3
x4 3


Egypt

Control point Multiplier Seconds
Control Point 1-1 x1 28
x2
x3
x4
Control Point 1-2 x1 6
x2 4
x3 3
x4 3
Control Point 2-1 x1 8
x2
x3
x4
Control Point 2-2 x1 6
x2 4
x3 3
x4 3
Control Point 3-1 x1 10
x2 7
x3 5
x4 4
Control Point 3-2 x1 6
x2 4
x3 3
x4 3


Gorge

Control point Multiplier Seconds
Control point A x1 60
x2 40
x3 31
x4 26
Control point B x1 12
x2 8
x3 6
x4 5

Steel

Control point Multiplier Seconds
Control point A x1 32
x2
x3
x4
Control point B x1 32
x2
x3
x4
Control point C x1 36
x2
x3
x4
Control point D x1 36
x2
x3
x4
Control point E x1 70
x2
x3
x4


Hydro

Control point Multiplier Seconds
Water Control points x1 10
x2 7
x3 5
x4 4
Last Control points x1 5
x2 3
x3 3
x4 2


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