Custom maps

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Custom maps are maps which users or communities have created using Hammer Editor which is part of the Source SDK which comes free with TF2

Contents

Installation Instructions

At home:

To install any custom map

  • Extract the compressed (rar,zip,7z..etc) file and look what you've got. {You can use peazip a free program for unzipping things!}
  • You probably have three or four files
    • mapname.bsp (THE MAIN MAP FILE)
    • mapname.bsp.bz2 (optional)
    • mapname.txt (optional)
    • A readme (optional)
  • Place mapname.bsp (and mapname.txt if you have one) into:

..\Steam\steamapps\{your steam username here\team fortress 2\tf\maps

If you have more files you will need to follow instructions in the individual readme

Running a dedicated server:

Follow the home instructions and place mapname.bsp (THE MAIN MAP FILE) into: team fortress 2\tf\maps If you have more files you will need to follow instructions in the individual readme and you will need a .res file

Then place mapname.bsp.bz2 onto your sv_downloadurl (this is if you are running fast-download) If the creator hasn't included a .bz2 file you will have to create one yourself, you can use peazip to do it (Peazip is a free zipping/unzipping program with .bz2 support)

Map collections

There are many custom map collections on the internet these include:

Maps

Capture the Flag

CTF_Battle_creek
Developer:
Description:This Capture the flag map is a rip from the first Halo multiplayer map, Battle Creek.
Download:
External Links:


CTF_Mach4
Developer:VilePickle
Description:This is a port of the ETF and Q3F map Mach to Team Fortress 2. The QWTF original was by "Someone".
Download:link1 (5.4MB) link2 (4.67 MB)
External Links:Additional Screenshots Website Readme


CTF_Touchdown
Developer:Randdalf
Description:A new spin on capture the flag, simulating the game of American Football TF2 style.
Download:link1 (516kb)
External Links:Additional Screenshots


CTF_Turbine
Developer:Lobster
Description:A nicely balanced CTF map with multiple routes to the intel room, wide corridors, and a large open main room connecting the two bases.
Download:link1 (8.6MB) link2 (8.6MB) link3 (8.6MB)
External Links:


CTF_Stronghold
Developer:Jake Parlay
Description:Stronghold is a symmetrical cap-the-flag map along the lines of 2fort. Battlement to battlement distance is about 10 feet shorter than 2fort.
Download:link1 (9.0MB) link2 (12.6MB) link3 (8.7MB)
External Links:Website


CTF_Impact2
Developer:VilePickle
Description:This is a port of the QWTF map Impact to Team Fortress 2. The QWTF original was by "[WM]Kordos".
Download:Download (7MB) Mirror (7 MB)
External Links:Additional Screenshots Website


CTF_Convoy
Developer:Jahrain
Description:This is a standard CTF symmetrical map. It consists of 2 moving rocket carriers racing side by side through the desert. The map idea was inspired from a UT2K4 map, however this map features a completely original design created specifically for TF2 CTF gameplay. Current version - CTF_Convoy_v2.
Download:Download (11.3 MB) Mirror (11.3 MB)
External Links:Official Forum Description


CTF_Chaos
Developer:VilePickle
Description:This is a port of the Q3F and ETF map "Chaos" by Matt Wilson. It is suitable for smaller CTF games. Current version - CTF_Chaos
Download:Download (7MB)
External Links:Additional Screenshots Website


CTF_2fortified
Developer:MrMof
Description:-
Download:Download (9MB)
External Links:


CTF_Canyon
Developer:Andrew Farrar
Description:Steal the enemy's intelligence and use multiple routes to attain a capture. Map features sewers, bunkers, mine shafts, open valleys, and a security alert system when your intelligence is stolen.
Download:Download (10.9MB)
External Links:


CTF_Bball
Developer:spike
Description:This is a 2v2 or 3v3 map meant to be played with soldiers or demomen. You score points by taking the documents and jumping it into the opposing team's basket.
Download:CTF_Bball Download (244 kb)
External Links:


Payload

pl_hoodoo_b4a
Developer:Youme.
Description:Hoodoo is a fast paced Payload map created by Youme, it follows the same main system set out by pl_goldrush, that is three progressive stages each with two capture points within
Download:FPSBanana
External Links:pl_hoodoo WIP thread at TF2maps.net


Control Point

DOM_Canalzone
Developer:Vilepickle
Description:Canalzone is a "Domination" map based on the original QWTF level by David Sawyer (now of Valve).
Download:Vilepickle.com (zip) Vilepickle.com (7z)
External Links:Additional Screenshots Website Readme


CP_Blackmesa
Developer:Dragonhill
Description:Blackmesa is a standard CP map based on the Half-Life facility of the same name (although it's not the actual area). Most of the map is an office-like facility, while the center is held by numerous catwalks and a pit of toxic waste far below (originally rocks where instant death would occur). Capture points are labeled B-L-A-C-K. Headcrabs from the Half-Life series are present, but are merely for show.
Download:FPSbanana
External Links:


CP_Egypt
Developer:Heyo
Description:A three stage attack and defend map set around an Egyptian excavation site.
Download:FileFront
External Links:TF2Maps.net


CP_Stag
Developer:Vilepickle
Description:This is a port from Q3F/ETF of the popular map "Stag". A 5-point CP map.
Download:Vilepickle.com (zip) Vilepickle.com (7z)
External Links:Additional Screenshots Website Readme


CP_Hellfish
Developer:Psyphil
Description:A triangle CP map (like gravelpit). What's special about it is that you can get on almost every roof, with EVERY CLASS! (You don't have to be a scout/demo/soldier)
Download:FPSBanana.com
External Links:Additional Screenshots


CP_Castle4
Developer:VilePickle
Description:An original CP attack & defend map that takes after the Dustbowl style.
Download:link1 (18MB)
External Links:Additional Screenshots Website Readme


CP_Lazytown
Developer:Zeta
Description:One of the first custom CP attack & defend maps. Simple layout but balanced and great fun with 6 > 12 people with a lot of pushing from both sides.
Download:link1 (5.24MB) link2 (5.24MB) link3 (3 MB)
External Links:


CP_Orange_Cross2
Developer:Varadero, MoHaX
Description:An X shaped orange map with four control points,
Download:link1 (2MB) link2 (2MB)
External Links:


CP_Spyder
Developer:Cinnamon Whirl
Description:A small, 3 CP map (dustbowl style, red defend, blu attack), with kind of an art-deco spy theme.
Download:link: (2.0MB)
External Links:


CP_Skyscraper
Developer:Tatum
Description:Although technically a control point map, this is primarily a rocket jump map with a single CP at the top.
Download:link1
External Links:


CP_Warehouse
Developer:M4j1kN1nj4
Description:A simple cp like cp_well with three control points. Set in a warehouse
Download:link1
External Links:M4j1kN1nj4's fpsbanana profile


CP_Switchback_beta5
Developer:Thriftwood
Description:CP map (like cp_well) with 5 control points.
Download:link1
External Links:thriftwood's fpsbanana profile


CP_Warpath2
Developer:kusa, sacrifist & hiya!
Description:A control point map.
Download:link1
External Links:Non known


CP_Warpath
Developer:kusa, sacrifist & hiya!
Description:A control point map. Obsolete; Succseded by cp_warpath2.
Download:link1
External Links:Non known


CP_Redstone_Beta2
Developer:Skdr
Description:A very well made map containing lots of detail.
Download:Link1 mirror [12.92 MB]
External Links:thread on fragmasters


CP_Orange_X
Developer:WhiteWolf_X
Description:Map with all orange design
Download:Link 1
External Links:Coming Soon


CP_Shack 3
Developer:Ifrit
Description:Night time battel over a shack in the woods
Download:[1]
External Links:


CP_Observatory3
Developer:Icarus
Description:Gravelpit-style Attack & Defend map with a Steel twist
Download:FPSBanana
External Links:Discussion Topic


Other

Pipeball
Developer:The Asylum of the Devitory
Description:This is a sports-style physics map for TF2. Both teams compete to knock a ball into the opposing team's goal. The first team to sink the ball in the other team's goal twice wins the match.
Download:[2] (996 KB)
External Links:Website with more info & screenshots


koth_barn
Developer:Captain p0t n00dle
Description:This is a King of the hill map for TF2. Set in a barn either team has to capture the central control point and keep it captured for five minutes to win.
Download:(4.03 MB)
External Links:other links


Duel_Duel2
Developer:VilePickle
Description:Very basic duel map for Team Fortress 2.
Download:link1 link2
External Links:Additional Screenshots Website Readme


Mario_kart
Developer:Xenon
Description:Deathmatch map based on Mario Kart with various 4chan meme pictures mentioned.
Download:link1
External Links:Gameplay Video


Duel_Parallel
Developer:Murdoc
Description:A Duel Map with 3 Seperate 1vs1 Arena, Players are able to play 3 1vs1 Matches at the same time.
Download:link1 link2
External Links:Additional Screenshots


STB_Cowtown
Developer:Murdoc
Description:A Duel Map with 3 Separate 1vs1 Arena, Players are able to play 3 1vs1 Matches at the same time.
Download:link1 link2
External Links:Additional Screenshots


Surf_Legendary Lite
Developer:
Description:
Download:
External Links:


Alpha/Beta/Obsolete maps

  • Alpha/Beta versions are test versions before the real release
  • Obsolete maps are maps which have been succeeded by the next version of a map.
CP_Vertigo_beta3
Developer:Chiuey.
Description:This is a capture point map similar to Gravel_pit. Blue must capture A and B zone first before heading to the roof to capture C zone. Red must defend all points. Inspiration from de_vertigo a cs:s map.
Download:link1
External Links:Chiuey's fpsbanana profile


CP_Rats_alpha2
Developer:ts2do
Description:This is an interesting control point map which is made to look really big to make the player think that he/she is really small like a rat. There were a few maps of this style released for cs:s. Note that the gameplay is identicall to a normal cp map.
Download:link1
External Links:ts2do's fpsbanana profile


CP_Japan
Developer:*PaX.be*
Description:A cp map with Japanese architecture. This map is Obsolete.
Download:link1
External Links:[maps.author=*PaX.be* Other maps by *PaX.be* on fpsbanana]


pl_Dustbowl_beta3
Developer:Tekcor17
Description:Dustbowl modified into a payload map. Current Version is pl_Dustbowl_b3
Download:link1
External Links:Tekcor17's fpsbanana profile


pyro_gm-achievements_b1
Developer:Captain p0t n00dle
Description:This is an achievements map, designed to help in unlocking all the pyro's achievements and weapons
Download:link1
External Links:p0t n00dle's homepage


See also

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