Demoman

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Demoman
Demoman
Basic Information
Icon: Leaderboard class demo.png
Type: Defensive
Health: 175
(150 with the Eyelander equipped)
(260 when buffed by a Medic,
225 with the Eyelander equipped)

160 with the Claidheamh Mòr equipped(240 when buffed by a Medic)
Speed: 93%
(79% with the Scotsman's skullcutter equipped)
Meet the Demoman
DemomanVidSplash.png


KA-BOOOOOOOM!
The Demoman Taunt


One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
The Demoman on occupational hazards


A scrumpy-swilling, monster-bothering demolitions expert from the Scottish highlands, the Demoman (real name Tavish DeGroot) is one of the more versatile members of the team. Though his weapons lack pinpoint long-range accuracy, the Demoman is a powerful, if unpredictable, asset and can hold his own in just about any situation. He is a master of the explosive, excelling at indirect mid-range combat. Armed with his Grenade launcher and Sticky bombs, the Demoman uses his only good eye and knowledge of the surrounding environment for well timed detonations that send enemies skyward, often in several pieces.

The Demoman, as his name implies, excels at swift disassembly, bouncing his grenades round corners to wreak havoc on enemy sentry gun emplacements while remaining safely out of sight. His sticky bombs are a perfect tool for area denial, keeping opponents away from any carts, control points and intelligence cases he deems off-limits. His weapons are some of the most powerful, but also the most situational. He requires more thought and swift decision-making than other classes, especially when lining up his Charges and planting sticky bombs.

Recent updates to the Demoman have upgraded his role to being a melee specialist, capable of wielding a variety of melee weapons compared to every other class in-game.

Bio

Name: Tavish DeGroot
Country of Origin: Ullapool, Scotland, United Kingdom
Job: Blow up the enemy team
Motto: "Kabooooommm!"
Badges: Demoman badge BLU.png  Demoman badge RED.png
Description: A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.

Word of his proficiency with explosives spread, and it was not long before Crypt Grammar received two visitors: Demoman's real parents, who lovingly explained that all Demomen are abandoned at birth until their skills manifest themselves, a longstanding, cruel, and wholly unnecessary tradition among the Highland Demolition Men. His unhappy childhood had ended. But his training had just begun.

Meethedemo1.PNG

Meet the Demoman

Basic Strategy

Demomanava.jpg
Main articles: Demoman tips and Demoman strategy
  • Hit Attack 1 (default: Mouse Button 1) to place sticky bombs, then Attack 2 (default: Mouse Button 2) to detonate them.
  • With the Sticky Bomb Launcher equipped, the longer you hold down the attack button, the farther the sticky bomb will travel.
  • To sticky jump, detonate your sticky bombs immediately after hitting the jump key. Practice sticky jumping before the start of a match, or use the Sticky Jumper.
  • Shoot sticky bombs onto walls and ceilings where they're hard to spot.
  • With the Ullapool Caber, you can jump to unimaginable heights. Crouch down and hit the ground with it (the caber itself should have not been used in that life before; it should be fresh and not already exploded).
  • A level 3 sentry can be destroyed with 2 sticky bombs if the sentry is in a close enough proximity to their blast radius. Three sticky bombs will destroy a sentry no matter where in the blast radius the sentry is. When attacking, especially while ÜberCharged, place all 3 sticky bombs at the feet of the sentry before detonating to ensure the engineer doesn't have enough time to repair it in between explosions.
  • Ali Baba's Wee Booties are not recommended unless in Medieval Mode (found on the map Degroot Keep), as they take the spot of your primary weapon while only giving a +25 boost to your max health.
  • The Sticky Bomb Launcher is commonly thought of as the go-to weapon for destroying engineers' equipment, but your grenade launcher can also be very effective at it. Grenades will reflect off of any surface that does not have hit points (E.g. enemy players and equipment) and can be used to reflect, then roll away from, walls and into the nests of enemy engineers.


Weapons

Weapon damage is approximate and measured at point blank range. See individual weapon pages for for additional figures.

Primary

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Backpack grenadelauncher.png
Stock
Grenade launcher
Killicon grenade launcher.png 4 16 Direct hit: 81-111 Crit: 280-300
After Bounce: 22-64 Crit: 1901
Backpack Loch n Load.png
Drop/Craft/Purchase
Loch-n-Load
Killicon grenade launcher.png 2 16 Base: 125
Crit: 351

Pictogram minus.png -60% clip size
Pictogram plus.png +10% damage done
Pictogram plus.png +25% projectile speed
Pictogram minus.png +25% damage to self
Pictogram minus.png Launched bombs shatter on surface.

Backpack Ali Baba's Wee Booties.png
Drop/Craft
Ali Baba's Wee Booties N/A N/A N/A +25 max health on wearer. +100% increase in turning control while charging.
Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Backpack Stickybomb Launcher.png
Standard
Stickybomb Launcher 8 24 Directly underneath : 103-171
Crit: 3531
Sticky bombs will stick to most surfaces and remain ready until the player either detonates them or dies. Can lay 8 sticky bombs at once.
Backpack chargin targe.png
Unlock
Chargin' Targe N/A N/A 50 (after full charge) + 10 per head (up to 5 heads) 50% resistance to fire damage and 40% resistance to explosive damage. Alt-firing "charges" player forward and adds criticals to melee attacks. Melee weapon deals mini-crits during half charge and crits at full charge.
Backpack scottish resistance.png
Drop/Unlock
Scottish Resistance 8 36 Directly underneath : 103-171
Crit: 3531
Can lay six additional sticky bombs (up to 14 stickies at once). Detonates stickies that are near the crosshair. +12 stickies carried . Can destroy enemy stickies. +0.4 sec priming time (1.32 sec).
Backpack Stickybomb Launcher.png
Shop/Craft
Sticky Jumper 8 72 Directly underneath : 0
Crit: 0
+200% max primary ammo. -100% damage done, +100% damage vulnerability on wearer from explosions, bullets, and fire. A special no-damage sticky-jumper for learning sticky jump tricks. No self inflicted blast damage while sticky jumping taken. Can lay 8 sticky bombs at once.
Backpack The Splendid Screen.png
Drop/Craft
The Splendid Screen N/A N/A 85 (after full charge) + 10 per head (up to 5 heads) +25% fire damage resistance on wearer. +20% explosive damage resistance on wearer. +70% increase in charge impact damage. Can deal charge impact damage at any range.

1Explosion damage is determined by the distance from the explosion.

Melee

Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Backpack bottle.png
Standard
Bottle N/A N/A Base: 65
Crit: 195
Backpack Eyelander.png
Unlock
Eyelander N/A N/A Base: 65
Crit: 195
Every killing blow (decapitation) increases user's speed (+ ~8%) and health points (+15) to a maximum of 4 times each life. Longer melee range. Cannot random crit. -25hp to wielder's health (150hp total).
Backpack pain train.png
Drop/Craft
Pain Train N/A N/A Base: 65
Crit: 195
Doubles capture power for points and carts. User receives 10% more damage from bullets.
Backpack Scotsman's skullcutter.png
Drop/Craft
Scotsman's skullcutter N/A N/A Base: 78
Crit: 234
+20% damage. Larger melee range. -15% move speed on wearer.
All pan sized.png Promotional Frying Pan N/A N/A Base: 65
Crit: 195
Given away during the Left 4 Dead 2 "The Sacrifice" promotion, to players who bought or had already purchased Left 4 Dead 2.
C headtaker sized.png Halloween Item Unusual Headless Horsemann's Headtaker N/A N/A Base: 65
Crit: 195
(Same stats as Eyelander) Every killing blow (decapitation) increases user's speed (+ ~8%) and health points (+15) to a maximum of 4 times each life. Longer melee range. Cannot random crit. -25hp to wielder's health (150hp total).
C caber sized.png Drop/Craft The Ullapool Caber N/A N/A Base: 118
Crit: ?
This weapon explodes upon impact, causing every enemy as well as yourself to take damage. It deals 150 damage to all enemies in the blast radius with no damage fall-off due to damage. Only the first hit explodes. After the first hit, the grenade does not crit randomly and does standard damage for a melee weapon. On first hit, 100 damage is done to self, launching the user upwards. Assuming that you are on level ground and you do not hit the ceiling, you will take 25 damage from the fall. There is no way to lower self-damage aside from invulnerability from an übercharge. The only way to replenish the explosive charge it to hit a Resupply Locker. The weapon resembles a WWII German grenade.
Half Zatoichi.png
Promotional/Craft/Purchase
Half-Zatoichi N/A N/A Base: 65
Crit: 195
Upon killing, the player's health is restored in full. Anyone wielding a Half-Zatoichi can instantly slay any enemy actively brandishing a Half-Zatoichi of their own.(Enemy solider/Demoman)
Backpack The Persian Persuader.png
Drop/Craft
The Persian Persuader N/A N/A Base: 65
Crit: 195
+100% increase in charge recharge rate. All ammo collected becomes health.
Backpack Nessie's Nine Iron.png
Drop/Craft
Nessie's Nine Iron N/A N/A Base: ?
Crit: ?
No random critical hits. -25 max hp on wearer (Functions just like a eyelander)

Taunt

Slot Weapon Duration Damage
Killicon decapitation.png
Melee
Eyelander
Half-Zatoichi
Claidheamh Mòr
The Persian Persuader
5 seconds 500 (Instant kill), adds +1 to headcount (with Eyelander).
Best to uber if lot's of sentry guns in one area

Hats

Main article: Hats
Original Classless Community Mann Conomy Australian Christmas
Demoman's 'fro Glengarry bonnet Scotsman's stove pipe Hustler's Hallmark Tippler's tricorne Rimmed Raincatcher Sober Stuntman Carouser's Capotain Prince Tavish's Crown Scotch Bonnet
Backpack Demoman's fro.png
Backpack Glengarry bonnet.png
Backpack Scotsman's stove pipe.png
Backpack Hustler's hallmark.png
Backpack Tippler's tricorne.png
RED Rimmed Raincatcher.png
BLU Sober Stuntman.png
RED Carouser's Capotain.png
Backpack Prince Tavish's Crown.png
Backpack Scotch Bonnet.png

Miscellaneous Items

Misc
Dangeresque, Too?
Dangeresque Too?.png
All Backpack Cheater's lament.png Backpack Ghastly gibus.png Backpack Bill's hat.png Backpack Max's severed head.png Wikicap sized.png Parasite Hat.png
Cheater's lament Ghastly gibus Bill's Hat Max's severed head Wiki Cap Alien Swarm Parasite
Backpack Modest pile of hat.png Backpack Noble amassment of hats.png Backpack Towering pillar of hats.png Mann Co Cap.png Ellis's Cap.png Saxton Hale Mask.png
Modest pile of hat Noble amassment of hats Towering pillar of hats Mann Co Cap Ellis' Cap Saxton Hale Mask
HorrificHeadsplitter.png Spine-chilling skull.png Voodoojuju hat.png Icon Treasure Hat.png Icon Bounty Hat.png Backpack Hat Of Undienable Wealth And Respect.png
Horrific Headsplitter Spine-Chilling Skull Voodoo Juju Treasure Hat Bounty Hat Hat of Undeniable Wealth And Respect
Holiday Restricted Hats Scout Mask.png Soldier Mask.png Pyro Mask.png Demoman Mask.png Heavy Mask.png Engineer Mask.png
Scout Mask Soldier Mask Pyro Mask Demoman Mask Heavy Mask Engineer Mask
Medic Mask.png Sniper Mask.png Spy Mask.png Backpack Mildly disturbing Halloween mask.png Horseless Headless Horsemann's Head.png
Medic Mask Sniper Mask Spy Mask Mildly disturbing Halloween mask Horseless Headless Horsemann's Head
Misc. items
Primeval warrior Grizzled veteran Soldier of fortune Mercenary Earbuds Platinum Dueling Badge
Bakpack Primeval warrior.png
Backpack Grizzled veteran.png
Backpack Soldier of fortune.png
Backpack Mercenary.png
Backpack Earbuds.png
Backpack Platinum Dueling Badge.png
Gold Dueling Badge Silver Dueling Badge Bronze Dueling Badge Polycount Pin License to Maim Companion Cube Pin
Bakpack Gold Dueling Badge.png
Backpack Silver Dueling Badge.png
Backpack Bronze Dueling Badge.png
Backpack Polycount Pin.png
Backpack License to Maim.png
Backpack Companion Cube Pin.png



All Backpack Cheater's lament.png Backpack Ghastly gibus.png Backpack Bill's hat.png Backpack Max's severed head.png Wikicap sized.png Parasite Hat.png
Cheater's lament Ghastly gibus Bill's Hat Max's severed head Wiki Cap Alien Swarm Parasite
Backpack Modest pile of hat.png Backpack Noble amassment of hats.png Backpack Towering pillar of hats.png Mann Co Cap.png Ellis's Cap.png Saxton Hale Mask.png
Modest pile of hat Noble amassment of hats Towering pillar of hats Mann Co Cap Ellis' Cap Saxton Hale Mask
HorrificHeadsplitter.png Spine-chilling skull.png Voodoojuju hat.png Icon Treasure Hat.png Icon Bounty Hat.png Backpack Hat Of Undienable Wealth And Respect.png
Horrific Headsplitter Spine-Chilling Skull Voodoo Juju Treasure Hat Bounty Hat Hat of Undeniable Wealth And Respect
Holiday Restricted Hats Scout Mask.png Soldier Mask.png Pyro Mask.png Demoman Mask.png Heavy Mask.png Engineer Mask.png
Scout Mask Soldier Mask Pyro Mask Demoman Mask Heavy Mask Engineer Mask
Medic Mask.png Sniper Mask.png Spy Mask.png Backpack Mildly disturbing Halloween mask.png Horseless Headless Horsemann's Head.png
Medic Mask Sniper Mask Spy Mask Mildly disturbing Halloween mask Horseless Headless Horsemann's Head
Misc. items
Primeval warrior Grizzled veteran Soldier of fortune Mercenary Earbuds Platinum Dueling Badge
Bakpack Primeval warrior.png
Backpack Grizzled veteran.png
Backpack Soldier of fortune.png
Backpack Mercenary.png
Backpack Earbuds.png
Backpack Platinum Dueling Badge.png
Gold Dueling Badge Silver Dueling Badge Bronze Dueling Badge Polycount Pin License to Maim Companion Cube Pin
Bakpack Gold Dueling Badge.png
Backpack Silver Dueling Badge.png
Backpack Bronze Dueling Badge.png
Backpack Polycount Pin.png
Backpack License to Maim.png
Backpack Companion Cube Pin.png

Official class avatars

Offical Class avatars
Original RED 'ÜberCharged' BLU 'ÜberCharged'
Demomanava.jpg Buffed red demoman.jpg Buffed blu demoman.jpg

Achievements

Main article: Demoman achievements

Demoman pack: 35 achievements, 3 milestones.


Trivia

The Demoman and the Soldier at a sporting event.
  • In the Meet the Demoman video, he claims to be a black, Scottish cyclops.
  • The RED Demoman's real name is Tavish Degroot.
  • The Demoman is voiced by Gary Schwartz, who also voices the Heavy.
  • The Demoman has 3 jobs, a $5 million salary, and lives in a mansion with his blind mother in the Badlands of New Mexico.
  • The WAR!: The BLU Soldier and the RED Demoman became fast friends after meeting at a projectile weapons expo. They shared many experiences together including deep sea fishing, a trip to Las Vegas, and the 'Gravel Pits of America' scenic bus tour. After the Administrator's assistant Miss Pauling brought the matter to her attention (as friendships are forbidden by mercenary contract), the Administrator decided to introduce a little 'healthy competition' to kill their blossoming friendship.
    The Demoman lost the seven day War waged between him and the Soldier, thus losing out on his chance to obtain the Gunboats. Technically, more Soldiers were killed during the war than Demomen; the scales were tipped in favor of the Soldier by points awarded from the Propaganda Contest.
  • The Demoman was born to a clan of Scottish Demomen whose motto is "In regione caecorum rex est luscus", which roughly translates as "In the realm of the blind, the one eyed man is king." According to his mother, his father lost both his eyes before he was 30 and maintained 26 jobs until his dying day.
  • The Demoman's Scottish accent is very broken, due to the actor being American, not Scottish.
  • The Demoman's class emblem is different from the emblem that appears on his sleeve, depicting a lit bomb rather than a stick of dynamite. However, he uses neither type of explosive.
  • The Demoman's old trading card bio is largely the same, except that his original parents are killed rather than his adoptive set.
  • The Demoman is missing his shoulder emblem in the RED main menu splash screen (both in the original RED team picture and the Soldier/Demo Face-off picture). He is also missing his shoulder emblems in Meet the Demoman.
  • The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's patch is also on the wrong eye.
  • The Demoman seems to be highly sensitive about his missing eye. A trip to the 'Eye Museum' with the BLU Soldier caused the RED Demoman to break into tears.
  • The Demoman is a supporter of the 'Badland Brawlers'.
  • In the Backpack, the Scottish Resistance and the Chargin' Targe are listed as primary weapons for crafting purposes. This is similar only to the Spy, where his Revolver is a secondary weapon.
  • The Chargin' Targe doesn't refill at respawning. In servers with a very short respawn rate, Demomen that used their Chargin' Targe before death have to wait for it to refill after respawning.
  • As seen in Meet the Demoman the Demoman smokes as the lit cigarette seen on his desk is presumably his. This coupled with his drinking makes for a very dangerous habit, considering the materials he typically works with.
  • The Demoman and Soldier are the only two classes with both hands fully uncovered.
  • The Demoman's crotch smiley note can never be seen in world view, it be seen only when the Demoman taunts while wielding the Grenade launcher.
  • The Demoman is the only class in the game who is not Caucasian (excluding Pyro's indeterminate race).
  • The Demoman, as well as the Heavy, are the only classes that wear any visible body armor.
  • The Demoman has the most available melee weapons of all the classes, with the Bottle, Eyelander, Pain Train, Scotsman's skullcutter, Frying Pan, Ullapool Caber, Claidheamh Mòr, Unusual Headless Horsemann's Headtaker, Half-Zatoichi, The Persian Persuader and Nessie's Nine Iron.
  • The Demoman, the Engineer and the Sniper are so far the only classes that have confirmed names (the Demoman is named Tavish DeGroot, the Engineer is named Dell Conagher and the Sniper's last name is Mundy). This excludes the Soldier, although he is only known to be nicknamed Jane.
  • The Demoman's Bottle deals the same amount of damage whether smashed or not.
  • Playing the sentence "Let's do it!" from Meet the Demoman backwards makes it sound like "Fail with style", and is, of course, not what the Demoman intended.
  • The Demoman is the only class with a brown eye, as all other classes' eyes are blue. This obviously excludes the Pyro and Engineer, whose eye colors are unknown.
  • The Demoman's father has apparently killed the Queen of England, possibly on more than one occasion.
  • The Soldier, Demoman, Sniper, and Scout are in a 4-way tie for the most secondary weapons. Coincidentally, there are 4 of them and they each have 4 secondaries.
  • As of the November 23, 2010 patch, the Demoman's shoulder patch was changed. Originally it was a stick of dynamite. It has since been changed into a sticky bomb.
  • The Demoman was the last class to receive a new Primary Weapon. His new Primary is now the Loch-n-Load, a two-shot grenade launcher. He received this on December 17, 2010, on the release of the Australian Christmas Update.
  • The Demoman currently has more melee weapons than any other class, 10 in total. This is slightly odd considering the Demoman's affinity for explosives, though the melee weapons may be to make up for the fact his primary and secondary weapons aren't meant for direct combat.
  • There is a run joke were in some all class hats the right(looking strait at the Demoman's face) eye will be scratched out, missing, or covered up; were other classes have the eye intact. Examples include the PyroVision Goggles, the Seal Mask, and The Skull Island Topper. Possably more exist.

See also


External Links




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