Demoman

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Demoman

Basic Info
Icon:
Type: Defensive
Health: 175
(150 with the Eyelander equipped)
(260 when buffed by a Medic,
225 with the Eyelander equipped)
Speed: 93%
(79% with the Scotsman's skullcutter equipped)
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
The Demoman on occupational hazards

A scrumpy-swilling, monster-bothering demolitions expert from the Scottish highlands, the Demoman (real name Tavish DeGroot) is one of the more versatile members of the team. Though his weapons lack pinpoint long-range accuracy, the Demoman is a powerful, if unpredictable, asset and can hold his own in just about any situation. He is a master of the explosive, excelling at indirect, mid-range combat. Armed with his Grenade launcher and Sticky bombs, the Demoman uses his only good eye and knowledge of the surrounding environment for well timed detonations that send enemies skyward, often in several pieces.

The Demoman, as his name implies, excels at swift disassembly- bouncing his grenades round corners to wreak havoc on enemy sentry gun emplacements while remaining safely out of sight. His sticky bombs are a perfect tool for area denial, keeping opponents away from any carts, control points and intelligence cases he deems off-limits.


Contents


Bio

Name: Tavish DeGroot
Country of Origin: Ullapool, Scotland, United Kingdom
Job: House Cleaning
Motto: "Boom Boom Baby"
Badges:   
Description: A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.

Word of his proficiency with explosives spread, and it was not long before Crypt Grammar received two visitors: Demoman's real parents, who lovingly explained that all Demomen are abandoned at birth until their skills manifest themselves, a longstanding, cruel, and wholly unnecessary tradition among the Highland Demolition Men. His unhappy childhood had ended. But his training had just begun.

Meet the Demoman

Basic Strategy

Main articles: Demoman tips and Demoman strategy
  • Hit Attack 1 to fire sticky bombs and then use Attack 2 to detonate them later.
  • With the Sticky Bomb Launcher, the longer you hold down the fire button, the farther the shot will go.
  • Set off sticky bombs beneath your feet to pipe bomb jump up to great heights.
  • Shoot sticky bombs onto walls and ceilings where they're hard to spot.


Weapons

Weapon damage is approximate and measured at point blank range. See individual weapon pages for for additional figures.

Primary

Slot Weapon Ammo Loaded Ammo Carried Damage Range Special Ability

Standard
Grenade launcher 4 16 Direct Hit: 81-111 Crit: 280-300
After Bounce: 22-64 Crit: 1901

Secondary

Weapon Ammo Loaded Ammo Carried Damage Range Special Ability

Standard
Sticky bomb launcher 8 24 Directly underneath : 103-171
Crit: 3531
Sticky bombs will stick to most surfaces and remain ready until the player either detonates them or dies. Can lay 8 sticky bombs at once.

Unlock
Chargin' Targe N/A N/A 50 (after full charge) + 10 per head (up to 5 heads) 50% resistance to fire damage and 40% resistance to explosive damage. Alt-firing "charges" player forward and adds criticals to melee attacks. Melee weapon deals mini-crits during half charge and crits at full charge.

Unlock
Scottish Resistance 8 36 Directly underneath : 103-171
Crit: 3531
Can lay six additional sticky bombs (up to 14 stickies at once). Detonates stickies that are near the crosshair. +12 stickies carried . Can destroy enemy stickies. +0.4 sec priming time (1.32 sec).

Melee

Weapon Ammo Loaded Ammo Carried Damage Range Special Ability

Standard
Bottle N/A N/A Base: 65
Crit: 195

Unlock
Eyelander N/A N/A Base: 65
Crit: 195
Every killing blow (decapitation) increases user's speed (+ ~8%) and health points (+15) to a maximum of 4 times each life. Larger melee range. Cannot random crit. -25hp to wielder's health (150hp total).

Drop
Pain Train N/A N/A Base: 65
Crit: 195
Doubles capture power for points and carts. User receives 10% more damage from bullets.

Drop
Scotsman's skullcutter N/A N/A Base: 78
Crit: 234
+20% damage. Larger melee range. -15% move speed on wearer.

1Explosion damage is determined by the distance from the explosion.

Taunt

Slot Weapon Duration Damage

Melee
Decapitation 5 seconds 500 (Instant kill), adds +1 to headcount.

Hats

Main article: Hats
Original Classless Community
Demoman's 'fro Glengarry bonnet Scotsman's stove pipe Hustler's Hallmark Tippler's tricorne


All Classes
Cheater's lament Ghastly gibus Mildly disturbing Halloween mask Bill's hat Earbuds
Modest pile of hat Noble amassment of hats Towering pillar of hats Max's severed head  
Misc. items
Primeval warrior Grizzled veteran Soldier of fortune Mercenary  

Official class avatars

Offical Class avatars
Original RED 'ÜberCharged' BLU 'ÜberCharged'

Achievements

Main article: Demoman achievements

Demoman pack: 35 achievements, 3 milestones.


Trivia

  • The Demoman's real name is Tavish Degroot.
  • The Demoman is voiced by Gary Schwartz, who also voices The Heavy.
  • The Demoman has 3 jobs, a $5 million salary, and lives in a mansion with his blind mother in the Badlands of New Mexico.
  • The WAR!: The BLU Soldier and the RED Demoman became fast friends after meeting at a projectile weapons expo. They shared many experiences together including deep sea fishing, a trip to Las Vegas, and the 'Gravel Pits of America' scenic bus tour. After the Administrator's assistant Miss Pauling brought the matter to her attention (as friendships are forbidden by mercenary contract), the Administrator decided to introduce a little 'healthy competition' to kill their blossoming friendship.
    The Demoman lost the seven day War waged between him and the Soldier, thus losing out on his chance to obtain the Gunboats. Technically, more Soldiers were killed during the war than Demomen; the scales were tipped in favor of the Soldier by points awarded from the Propaganda Contest.
  • The Demoman was born to a clan of Scottish Demomen whose motto is "In regione caecorum rex est luscus", which roughly translates as "In the realm of the blind, the one eyed man is king." According to his mother, his father lost both his eyes before he was 30 and maintained 26 jobs until his dying day.
  • The Demoman's Scottish accent is very broken, due to the actor being American,and not Scottish
  • The Demoman's class emblem is different from the emblem that appears on his sleeve, depicting a lit bomb rather than a stick of dynamite. However he uses neither type of explosive.
  • The Demoman's old trading card bio is largely the same, except that his original parents are killed rather than his adoptive set.
  • The Demoman is missing his shoulder emblem in the RED main menu splash screen. (Both in the original RED team picture and the Soldier/Demo Face-off picture.) He is also missing his shoulder emblems in Meet the Demoman.
  • The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's patch is also on the wrong eye.
  • The Demoman seems to be highly sensitive about his missing eye. A trip to the 'Eye Museum' with the BLU Soldier caused the RED Demoman to break into tears.
  • The Demoman is a supporter of the 'Badland Brawlers'.
  • The Demoman is the only class updated thus far to not receive a replacement for his primary weapon. However, in the Backpack, the Scottish Resistance and the Chargin' Targe are listed as primary weapons for crafting purposes.
  • As seen in Meet the Demoman the Demoman smokes as the lit cigarette seen on his desk is presumably his. This coupled with his drinking makes for a very dangerous habit, considering the materials he typically works with.
  • The Demoman and Soldier are the only two classes with both hands uncovered.
  • The Demoman's crotch smiley note can never be seen in world view, it be seen only when the Demoman taunts while wielding the Grenade launcher.
  • The Demoman is the only class in the game who is not Caucasian (excluding Pyro's indeterminate race).
  • The Demoman, as well as the Heavy, are the only classes that wear any visible body armor.
  • The Demoman and the Engineer have the most available melee weapons of all the classes, with the Wrench, Golden Wrench, Gunslinger, and Southern Hospitality for the Engineer and Bottle, Eyelander, Pain Train, and Scotsman's skullcutter.
  • The Demoman and the Engineer are so far the only classes that have known names (Demoman is named Tavish DeGroot and the Engineer is named Dell Conagher) except for the Soldier but he only got a nickname as Jane.
  • The Demoman's Bottle is the only melee weapon with an effect after being used.
  • When its about domination, The Demoman is the Only class to not taunt ther very own class when dominating a enemy useing the same class.

See also


External Links



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