Direct Hit
From TF2 Wiki
| “ | A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.
— Direct Hit publicity blurb
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Information
The Direct Hit is the unlockable primary weapon available for the Soldier. The rockets fired by the Direct Hit travel at a rate of 1960 Hammer Units per second, 80% faster than rockets fired by the Rocket launcher. Additionally, the rockets inflict 25% more damage on their target, compared to conventional rockets. For precision marksmen, the Direct Hit also scores mini-crits on targets that are sent airborne by an explosion, adding additional damage and negating damage fall-off.
The splash area of the Direct Hit's shots are reduced to 30% of the standard Rocket Launcher's. The radius of this new 'splash zone' is roughly 40 Hammer units, or the width of an operational Teleporter.
Damage
The Direct Hit deals 25% more damage than the standard Rocket Launcher and inflicts mini-crits on targets that are sent airborne by an explosion. The exact figures are unknown.
- Base: 112
- Max Ramp Up: 125% (140 damage)
- Max Fall Off: 51% (57 damage)
- Critical Hit: 338
Function Times
- Attack Interval: 0.8
- Reload Base: 0.8
- Additional Reload: 0.92
Reload base is the time it takes to reload the first ammo. Additional reload is the time it takes to reload each ammo after the first. All times are in seconds. Times are approximate and determined by community testing.
Projectile Speed
- 1960 Hammer Units/122.5 feet per second.
Special
- Mini-crits any targets that have been launched into the air by an explosion. The Direct Hit formerly mini-crit any target that was any distance off the ground, however this was changed on January 13, 2010.
Trivia
- There are 3 unused sounds for the Direct Hit's taunt in the game files. Why they are not in-game is unknown.
- Even though the Direct Hit has a scope, it cannot be used.
- The Direct Hit was first glimpsed on day 4 of the War update in two different locations. Its muzzle is visible behind Saxton Hale on Page 10 of the comic (though its proportions are slightly distorted), and it is visible on the engineer's chalkboard on the newspaper.
See also
External Links
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