Equalizer
From TF2 Wiki
| “ | Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb
|
” |
Information
The Equalizer (also known as the Pickaxe) is the unlockable melee weapon for the Soldier. It is a pickaxe whose damage potential is inversely proportional to the user's health. The wielding soldier also gains a boost in speed when his health is low while holding this weapon. Taunting with the Equalizer equipped will result in the Soldier blowing both himself and nearby opponents to smithereens with a deadly grenade. Medics cannot heal a Soldier who is holding out the Equalizer. For its critical hit animation, the Soldier swings the Equalizer in a backhand fashion, hitting his target with the sharp end.
Damage
Scales inversely with health. Approximately 162.5 − 0.65x (162.5 minus 0.65x), where x is the amount of health the player currently has, with a minimum of 33 when the player is at or above 200 health, and a maximum of 162 (before random damage and critical hits).
| Health | Damage | Notes |
|---|---|---|
| 200 | 33 | |
| 150 | 65 | same base damage as Shovel |
| 100 | 98 | |
| 58 | 125 | instant-kills an unbuffed light class |
| 50 | 130 | |
| 20 | 150 | instant-kills an unbuffed Medic |
| 1 | 162 |
Speed
Based on current health. For reference, the 'default' speed of the spy, sniper, engineer and pyro is 300, while the scout's speed is 400.
| Health range | Speed (units per second) | Relative speed increase | Notes |
|---|---|---|---|
| 161-300 | 240 | 0% | |
| 121-160 | 264 | 10% | |
| 81-120 | 288 | 20% | faster than Demoman |
| 41-80 | 336 | 40% | faster than Medic |
| 1-40 | 384 | 60% |
Graph
Function Times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Trivia
- The Equalizer was first thought of by community members Tom Francis and jibberish. These users received a unique version of the weapon called "The Great Equalizer"[1]
- The Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances. [2]
- If a Medic overheals a soldier to 300, and the Soldier quickly switches to the Equalizer and Taunts, he will survive the explosion.
- This "High Risk, High Returns" weapon can be the strongest melee weapon in the game even when it doesn't crit. With 1 Health left the only Melee weapon that can deal more damage is the Spy's Backstab. However when the Soldier's Health is 200 or more then it's weaker than the Knife from the front and ties with the Axtinguisher against non-burning foes of being the weakest melee weapon in the game.
- The Equalizer has Developer weapon variants.
- Many consider the Equalizer to be a straight upgrade to the shovel, as it has almost no downside apart from not being able to be healed by a medic while you have it equipped. Despite the lowered base damage while at full health, very few Soldiers will equip the Shovel, due to the Soldier's melee weapon being used mainly as a last-ditch weapon.
- The Equalizer's speed increase still effects you in Humiliation, even if you are on the losing team.
See also
External Links
| |||||||||||||||||||||||
| Language: |
English • Русский |
