Huntsman
From TF2 Wiki
| “ | "Now, hold on," you keep saying. "Aren't bows and arrows primitive and harmless?" Why don't you ask the dinosaurs? Except you can't, because the cavemen bow and arrowed them to death."
— Huntsman publicity blurb
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” |
Information
The Huntsman is a hardwood longbow which serves as the unlockable Primary weapon for the Sniper class. In exchange for decreased damage at longer ranges as well as a smaller ammo count, the Huntsman requires less time to achieve a fully-charged, maximum damage shot. Also, since there is no scope, the sniper must get closer on his target to use it effectively. Pressing alternate fire with an Arrow drawn will release the arrow gently, conserving the Huntsman's scarce ammunition. If the arrow is drawn for too long the accuracy decreases and the shot will go wide of the crosshair. The arrows have a tendency to arc over long distances; however, this effect is reduced based on the strength of your charge. Arrows travel around 1875 hammer units per second (about 80 miles an hour) in a snap-shot; fully charging the huntsman for 1 second increases speed by around 25%. Like the Sniper Rifle, the Huntsman cannot be drawn while jumping, though it still can be while falling. However, unlike the Sniper Rifle, the Huntsman cannot be fired underwater. The Huntsman also has the cosmetic effect of pinning ragdolls to walls and map objects.
The Sniper can stab a nearby enemy with an arrow by taunting with the Huntsman equipped.
Damage
- Bodyshot: 44-58 (0% charge), 103-137 (100% charge)
- Headshot: 153 (0% charge), 360 (100% charge)
Note: Distance from the target does not affect the Huntsman's damage. Damages are approximate and determined by community testing.
Function Times
- 100% Draw: 1.0
- Inaccuracy starts: 5.0
- Attack Interval: 1.94
All times are in seconds. Times are approximate and determined by community testing.
Trivia
- The Huntsman was first announced publicly on May 12, 2009 in the Team Fortress 2 Blog. It was the first (Day 1) add-on announced for the Sniper Update.
- The Huntsman's view model was originally left-handed, but was mirrored because it was hard to use.
- The Huntsman is the name of a type of spider common in Australia.
- If a friendly Pyro enflames a Huntsman while an arrow is drawn, the arrow is set on fire, and will gain the ability to inflict the fire effect on a successful hit. If this results in a kill, it produces its own special kill icon. The flaming arrow from the Huntsman will only give a kill point to the sniper. No points are given to the pyro who lit the arrow. An enemy Pyro cannot light your arrow; instead, you will be set on fire.
- Huntsman arrows can collide with other projectiles (such as rockets and other arrows) in mid air. When this occurs, the arrows will break. (See Video)
- Arrows stick to any enemy, even Scouts under the effects of Bonk. Huntsman arrows can also stick to most environmental objects.
- Even though the Huntsman is made out of wood, when dropped they still supply engineers with 100 points of metal.
- On the television show Freakazoid!, there was a character named the Huntsman who has a somewhat similar appearance as the Sniper and his main weapon is a bow. (See Video)
- The Huntsman is the only primary weapon in the game to possess a taunt attack.
- The Sniper has the ability to taunt with the Huntsman, even whilst stunned by another taunting Huntsman Sniper. (See Video).
See also
External Links
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