Jabu2oz's Config's
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Contents |
jabu2oz's Config's
Introduction
Here is a collection of scripts that I am currently using.
These need to be extracted to the "usual place" (X:\Steam\SteamApps\[USER]\team fortress 2\tf\cfg). I am also using Greeze's PLAY integration vocal pack within the scripts, which should be downloaded first from here: Downloads
Download
Link to the current version
Latest Version: 1.6:
Controls
An overview of what the scripts do and their controls
F Keys
| F Key | Class |
|---|---|
| F1 | Scout |
| F2 | Soldier |
| F3 | Pyro |
| F4 | Demoman |
| F5 | Heavy |
| F6 | Engineer |
| F7 | Medic |
| F8 | Sniper |
| F9 | Spy |
| F10 | Default Config |
Press an "F Key" to change class. You will be notified by sound file and the corresponding "class specific" .cfg file will be loaded. The "class specific" .cfg loads default settings (to reset and changes made by other configs) and then loads class specific scripts/binds.
F10 resets the current controls to defaults. This will remove any class specific controls that have been applied.
Class specific control's
| Class | Mouse 2 Action | Mouse 3 Action | Other | Other | Other | Other | Other | Other |
|---|---|---|---|---|---|---|---|---|
| Scout | Toggle secondary and primary weapon | Toggle melee and primary | ||||||
| Soldier | Rocket Jump | Toggle melee and primary | ||||||
| Pyro | Toggle secondary and primary weapon | Toggle melee and primary | ||||||
| Demoman | None (Blow mines) | Toggle melee and primary | KP_LEFTARROW - Pipebomb Jump | |||||
| Heavy | None (Spins barrel) | Toggle melee and primary | ||||||
| Engineer | Toggle secondary and primary weapon | Toggle (+ auto attack) melee and primary | 1 - Build Sentry | 2 - Build Dispenser | 3 - Build Teleport Entrance | 4 - Build Teleport Exit | SHIFT - Hold shift plus corresponding number to destroy building | KP_LEFTARROW - Rotate Building |
| Medic | None (Uber Charge) | Toggle melee and primary | L - "Uber Ready" | ( ' ) - "Behind You!" | ||||
| Sniper | None (Scope) | Toggle melee and primary | ||||||
| Spy | None (Cloak) | Toggle melee and primary | 1 - 9 - Disguise as class | 0 - Change disguise team colour |
General control's
Notes
- All classes use the mousewheel to change to "weapons" only - except the spy
- Screenshots (F12) are saved as .jpeg because they are easier to manage than .tga
- All voice menu commands are mapped to the 3 rows of letters on the keyboard
- Press "Right Shift" to perform a "Highjump" (I call it a "Duck-jump")
- For server's that use voting mod's, use the top right row of the numpad to vote
- Note: These can also be used to change weapon
- 1 = ( / )
- 2 = ( * )
- 3 = ( - )
- 4 = ( + )
- 5 = ( Enter )
- Note: These can also be used to change weapon
Other controls (such as movement etc.) can be noted and changed in default.cfg. I prefer using the arrow keys rather than WASD.
Credits
This is a fairly complete list of the scripts I have used in this collection, all of which can be found here on TF2 Wiki. Most have been changed to fit my control set and others have been completely reworked or written from scratch:
- "Boomode" script:
- Rewritten by Essobie. Interesting name by Spoonguard
- "Spy Disguise" script:
- "Rocket Jump" script:
- Posted by Icehawk
- "Weapons Only Scroll" script:
- "Sound File" pack:
- By Greeze
- "Highjump" script:
- Posted by Icehawk and Remzy
- "Pipebomb Jump" script:
Changelog
v1.6 - (30/12/08)
* Added secondary toggle as default to KP_LEFTARROW and END
* Changed KP_HOME "Slot3" to a toggle
* Moved "Behind You!" script to PGDN
* Moved "Uber Ready!" and added voice script to KP_LEFTARROW
* Edited "Pipebomb Jump" script to be more effective
* Optimised spy script (Removed the unused mouse wheel cycle part)
v1.5 - (30/12/08)
* Added Scout & Spy to the Spy class select script
* Removed "Attack & Disguise" from Spy script - disadvantage because other team could see cloaking
* Bound "Slot3" (melee) to KP_HOME
* Bound "Behind You!" (For hwg) to "P" on Medic scripts
* Added "Highjump" script
* Added "Pipebomb Jump" script to Demoman scripts
* Bound KP_LEFTARROW for Buildings Rotation on Engineer script
* Added mouse sensitivity preference into autoexec
* Added "Number" binds to rop right row of keypad (for voting)
* Bound "lastused" to "'"
* Bound "quit" - (closes TF2, CAUTION) to Pause/Break (shows as NUMPAD)
v1.0 - First Public Release (30/12/07)
v0.9 - (Can you tell I didn't log everything? ;)
v0.8 - Reworked the SPY scripts after playtesting
v0.7 - Added PLAY sound files + default.cfg bind's
v0.6 - Reworked the mouse weapon scroll script
v0.5 - Added exec default.cfg to each class script
v0.4 - Rewrote autoexec.cfg into default.cfg
v0.3 - Added class scripts
v0.2 - Added default keys to stop the game overwriting
v0.1 - Added autoexec.cfg
