Jabu2oz's Config's

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Contents

jabu2oz's Config's

Introduction

Here is a collection of scripts that I am currently using.

These need to be extracted to the "usual place" (X:\Steam\SteamApps\[USER]\team fortress 2\tf\cfg). I am also using Greeze's PLAY integration vocal pack within the scripts, which should be downloaded first from here: Downloads

Download

Link to the current version

Latest Version: 1.6:

jabu2oz_scripts.rar

Controls

An overview of what the scripts do and their controls

F Keys

F Key Class
F1 Scout
F2 Soldier
F3 Pyro
F4 Demoman
F5 Heavy
F6 Engineer
F7 Medic
F8 Sniper
F9 Spy
F10 Default Config


Press an "F Key" to change class. You will be notified by sound file and the corresponding "class specific" .cfg file will be loaded. The "class specific" .cfg loads default settings (to reset and changes made by other configs) and then loads class specific scripts/binds.

F10 resets the current controls to defaults. This will remove any class specific controls that have been applied.

Class specific control's

Class Mouse 2 Action Mouse 3 Action Other Other Other Other Other Other
Scout Toggle secondary and primary weapon Toggle melee and primary
Soldier Rocket Jump Toggle melee and primary
Pyro Toggle secondary and primary weapon Toggle melee and primary
Demoman None (Blow mines) Toggle melee and primary KP_LEFTARROW - Pipebomb Jump
Heavy None (Spins barrel) Toggle melee and primary
Engineer Toggle secondary and primary weapon Toggle (+ auto attack) melee and primary 1 - Build Sentry 2 - Build Dispenser 3 - Build Teleport Entrance 4 - Build Teleport Exit SHIFT - Hold shift plus corresponding number to destroy building KP_LEFTARROW - Rotate Building
Medic None (Uber Charge) Toggle melee and primary L - "Uber Ready" ( ' ) - "Behind You!"
Sniper None (Scope) Toggle melee and primary
Spy None (Cloak) Toggle melee and primary 1 - 9 - Disguise as class 0 - Change disguise team colour

General control's

Notes

  • All classes use the mousewheel to change to "weapons" only - except the spy
  • Screenshots (F12) are saved as .jpeg because they are easier to manage than .tga
  • All voice menu commands are mapped to the 3 rows of letters on the keyboard
  • Press "Right Shift" to perform a "Highjump" (I call it a "Duck-jump")
  • For server's that use voting mod's, use the top right row of the numpad to vote
    • Note: These can also be used to change weapon
      • 1 = ( / )
      • 2 = ( * )
      • 3 = ( - )
      • 4 = ( + )
      • 5 = ( Enter )


Other controls (such as movement etc.) can be noted and changed in default.cfg. I prefer using the arrow keys rather than WASD.

Credits

This is a fairly complete list of the scripts I have used in this collection, all of which can be found here on TF2 Wiki. Most have been changed to fit my control set and others have been completely reworked or written from scratch:

  • "Highjump" script:
    • Posted by Icehawk and Remzy

Changelog

v1.6 - (30/12/08)
     * Added secondary toggle as default to KP_LEFTARROW and END
     * Changed KP_HOME "Slot3" to a toggle
     * Moved "Behind You!" script to PGDN
     * Moved "Uber Ready!" and added voice script to KP_LEFTARROW
     * Edited "Pipebomb Jump" script to be more effective
     * Optimised spy script (Removed the unused mouse wheel cycle part)
v1.5 - (30/12/08)
     * Added Scout & Spy to the Spy class select script
     * Removed "Attack & Disguise" from Spy script - disadvantage because other team could see cloaking
     * Bound "Slot3" (melee) to KP_HOME
     * Bound "Behind You!" (For hwg) to "P" on Medic scripts
     * Added "Highjump" script
     * Added "Pipebomb Jump" script to Demoman scripts
     * Bound KP_LEFTARROW for Buildings Rotation on Engineer script
     * Added mouse sensitivity preference into autoexec
     * Added "Number" binds to rop right row of keypad (for voting)
     * Bound "lastused" to "'"
     * Bound "quit" - (closes TF2, CAUTION) to Pause/Break (shows as NUMPAD)
v1.0 - First Public Release (30/12/07)
v0.9 - (Can you tell I didn't log everything? ;)
v0.8 - Reworked the SPY scripts after playtesting
v0.7 - Added PLAY sound files + default.cfg bind's
v0.6 - Reworked the mouse weapon scroll script
v0.5 - Added exec default.cfg to each class script
v0.4 - Rewrote autoexec.cfg into default.cfg
v0.3 - Added class scripts
v0.2 - Added default keys to stop the game overwriting
v0.1 - Added autoexec.cfg

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