July 7, 2011 Patch

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Contents

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
  • Fixed a bug with playback of SourceTV demos

Team Fortress 2

  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
  • Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
  • Improved matchmaking logic
    • Fixed a case where players were being matched to full servers
  • Updated the localization files
  • Updated Pl_Barnblitz
    • Reduced Blue respawn time at cap 1
    • Fixed cart not allowing overtime when it has to stop at the turn table
    • Fixed players getting stuck in spawn doors when blue captures a point
    • Fixed spawn doors staying open when points are captured
    • Various clipping and exploit fixes

Undocumented changes



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