July 7, 2011 Patch
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Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added
FCVAR_NOT_CONNECTEDback to the ConVarfps_maxto prevent client cheats - Fixed a bug with playback of SourceTV demos
Team Fortress 2
- Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
- Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
- Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
- Improved matchmaking logic
- Fixed a case where players were being matched to full servers
- Updated the localization files
- Updated Pl_Barnblitz
- Reduced Blue respawn time at cap 1
- Fixed cart not allowing overtime when it has to stop at the turn table
- Fixed players getting stuck in spawn doors when blue captures a point
- Fixed spawn doors staying open when points are captured
- Various clipping and exploit fixes
Undocumented changes
- Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.
- Added ÜberCharge overlay for Quick-Fix users during the Megaheal.
- Scouts no longer appear on fire when under the effects of Bonk! Atomic Punch