Kill assist
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A Kill assist is awarded to a player when an enemy that has wounded is killed by a team-mate. If multiple teammates have wounded an enemy, the player who dealt the most damage (without killing the enemy) is awarded the assist. Each kill assist is worth half a point. Only one assist is possible for every kill, unlike captures, which award points to multiple players.
If a Medic is healing a teammate with the Medigun, and that teammate scores a kill, the Medic is awarded a kill assist. This takes priority over normal kill assists.
Note that a Spy will not earn a kill assist if his teammate destroys a sapped Engineer building. On the other hand, the Spy still receives a point for having sapped a building.
Example
- Consider the example demonstrated in the image
- A BLU Pyro called Assister is using a Flamethrower on a Red Scout called Target.
- Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on fire.
- A BLU Demoman called Killer places Sticky bombs beneath Target and then detonates them.
- The Sticky bombs kill Target. They also happen to kill Killer because he's too close when they detonate.
- Result
- Killer is awarded a Kill because the Sticky bombs dealt the last damage to Target.
- Assister is awarded a Kill assist for damaging Target prior to Killer.
- Assister is not awarded a Kill because his attack was not the one that killed Target.
- The console notification for a Kill with a Kill assist: Killer + Assister (Killer's Weapon) Target. A zoomed-in view of the notification is featured at the bottom of the image.
- Killer's death from the Sticky bomb splash damage does not affect either his Kill award or Assister's Kill assist award.
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