Kritzkrieg

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Kritzkrieg

Basic Info
Used By: Medic
Slot: Secondary

Information

The Kritzkrieg is an unlockable secondary weapon of the Medic class. It is unlocked after 24 of the medic achievements are completed. Just like the Medigun, it can heal injured allies as well as disguised spies, and will boost the total health of the target to 150% (also called overhealing). As the Medic keeps his beam focused on a teammate, his ÜberCharge bar will gradually fill. The ÜberCharge meter will fill faster when healing injured teammates or teammates whose health is not at 150%. When the ÜberCharge is used, the gun of the person being healed emits team colored sparks, and shoots 100% critical hits for the next 8 seconds. It charges 10% faster than the Medigun. While the Medigun's beam has a small cross symbols floating into the recipent, the Kritzkrieg has small yellow lines floating into the recipient aswell.

The Kritzkrieg beam will stay locked onto its target as long as the wielding Medic keeps the attack button held down and keeps within range of the target. This allows the Medic to turn around and effectively keep an eye out for incoming enemies from behind. In Options > Multiplayer > Advanced, there is an option to have the beam stay locked on without having to hold down the fire button (since the January 14, 2008 Patch).

The name "Kritzkrieg" is a pun on "Blitzkrieg", which is German for "lightning war", a technique used by the Nazis in World War II.

Damage

N/A

Ammo Capacity

Ammo Loaded Ammo Carried
n\a n\a






Secondary Weapons
PistolShotgunSticky grenade launcherMedigunSMGElectro sapper


Unlockable Secondary Weapons
Kritzkrieg


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