Kritzkrieg

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Kritzkrieg

Basic Info
Used By: Medic
Slot: Secondary
Ammo Info
Loaded: n\a
Carried: n\a

Information

The Kritzkrieg is an unlockable secondary weapon of the Medic class. It is a Level 8 Medigun. It is unlocked after 16 of the medic achievements are completed, excluding Milestone 1. Just like the Medigun, it can heal injured allies as well as disguised spies, and will boost the total health of the target to 150% (also called overhealing). As the Medic keeps his beam focused on a team-mate, his ÜberCharge bar will gradually fill. The ÜberCharge meter will fill faster when healing injured team-mates or team-mates whose health is not at 150%. When the ÜberCharge is used, the gun of the person being healed emits team colored sparks, and shoots 100% critical hits for the next 8 seconds. It does not work on the Knife, Sniper rifle or the Axtinguisher. It charges 25% faster than the Medigun, as of August 19, 2008 Patch. While the Medigun's beam has small cross symbols floating into the recipient, the Kritzkrieg has small yellow lines floating into the recipient as well. Note that unlike the medigun's ÜberCharge, you cannot use the Kritzkrieg's ÜberCharge on yourself.

The heal rate is based on how long ago the target was damaged; if they were damaged less than 10 seconds ago, it heals at 24 health per second, if they were hit 12.5 seconds ago, you will heal them at 48 health per second, and if 15 seconds have elapsed, they will be healed at 72 health per second. source

The Kritzkrieg beam will stay locked onto its target as long as the wielding Medic keeps the attack button held down and keeps within range of the target. This allows the Medic to turn around and effectively keep an eye out for incoming enemies from behind. In Options > Multiplayer > Advanced, there is an option to have the beam stay locked on without having to hold down the fire button (since the January 14, 2008 Patch).

The name "Kritzkrieg" is a pun on "Blitzkrieg[1]", which is German for "lightning war", a technique used by the Nazis in World War II. Before the Kritzkrieg was released, Valve stated in interviews that they were going to add an Overhealer that could permanently overheal team-mates to 200% of their standard health, but it would have a significantly worsened ÜberCharge, or be unable to ÜberCharge at all. However, this was cancelled after playtesting.

Damage

N/A

See also




Weapons Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Primary Standard Scattergun Rocket launcher Flamethrower Grenade launcher Minigun Shotgun Syringe gun Sniper rifle Revolver
Unlockable --- --- Backburner --- Natascha --- Blutsauger --- ---
Secondary Standard Pistol Shotgun Shotgun Stickybomb launcher Shotgun Pistol Medigun Submachine gun Electro sapper
Unlockable --- --- Flare gun --- Sandvich --- Kritzkrieg --- ---
Melee Standard Bat Shovel Fire axe Bottle Fists Wrench Bonesaw Kukri Knife
Unlockable --- --- Axtinguisher --- K.G.B --- Übersaw --- ---

Scrapped Weapons
Grenades FragBear trapNailNapalmMIRVEMPHealGasConcussion
Misc. CrowbarNailgunLead pipeBranding ironClubOverhealerSyringeTranquilizerBeer stein

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