Medic

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Medic

Basic Info
Icon:
Type:
Health: 150
(225 when buffed by a Medic)
Speed: 107%

Information

All I can tell you about zis next procedure is zat it will be...excruciating!
— The Medic


A Teutonic man of medicine with a rather tenuous adherance to medical ethics, the Medic is nonetheless the primary healing class of the team. As the Medic doesn't possess the best arsenal for straight-up gunplay, he can typically be found near the front-lines, healing wounded teammates while trying to stay out of trouble. While his Medigun is focused on an ally, wounded teammates will quickly regain health, while unharmed teammates' health will be temporarily topped up. While healing, the Medic's ÜberCharge bar will fill up until the weapon begins to crackle, at which point he can activate a deadly charge that either makes himself and an ally temporarily invulnerable or gives his patient 100% critical shots for up to 8 seconds.

The Medic is the only class capable of regenerating health over time; the longer a Medic stays out of combat, the faster his health will recover. A damaged Medic will regenerate health at a rate of 3 HP per second, which scales up over the following ten seconds to a maximum of 6 HP per second, (though carrying the Blutsauger reduces the regeneration rate from 3-6 to 1-4.)


Contents


Bio

Hello, Fräuleins!


Hello, Fräuleins!

Country of Origin: Stuttgart, Germany

Job: Doctor Assisted Homicide

Motto: "Prepare for your examination"

Emblem:


What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.




Basic Strategy

Main article: Medic strategy
  • Use your Medigun or Kritzkrieg to heal teammates, and buff them up to 150% of their normal health. The more you heal, the closer you will get to a 100% percent charge on your secondary item.
  • If using the Medigun, hit Attack 2 to go invulnerable. Your ÜberCharge makes both you and your Medigun target invulnerable for ten seconds. You may also choose to split the charge among more teammates, but bear in mind that the charge will run out faster.
  • If using the Kritzkrieg, note that you will charge 25% faster and ensure ten seconds of critical hits when hitting Attack 2 instead of invulnerability.
  • You fill your ÜberCharge faster by healing teammates with lower HP.
  • Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.


Weapons

Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for details.

Standard

Type Weapon Ammo Loaded Ammo Carried Damage Range
Primary Syringe gun 40 150 10-15 per syringe (30 crit per syringe) at 10 syringes per sec = 100-150/sec (300/sec crit) [fast reload]
Secondary Medigun N/A N/A N/A
Melee Bonesaw N/A N/A 43-87 (195 crit) [a little more than 1 hit per second]

Unlockable

Type Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Primary Blutsauger 40 150 10-15 per syringe at 10 syringes per sec = 100-150/sec [fast reload] Syringes steal 3 health for each syringe that hits an enemy. -2HP/sec Health Regen.
Secondary Kritzkrieg N/A N/A N/A Gives target 100% critical hits for 8 seconds instead of invulnerability. Charges Über 25% faster than Medigun.
Melee Übersaw N/A N/A 43-87 (195 crit) [a little less than 1 hit per second] (20% slower than the Bonesaw) Each hit on an enemy charges any secondary Medic weapon by 25%.

Taunt

Type Attack Weapon Ammo Loaded Ammo Carried Damage
Secondary Oktoberfest Kritzkrieg N/A N/A None. Heals Medic for 10 health
Melee Spinal Tap Übersaw N/A N/A 1 + 500 Dmg. Gives 50% Übercharge if successful kill.

Hats

Main article: Hats
Set 1 Set 2 Set 3
Prussian pickelhaube Vintage Tyrolean Otolaryngologist's mirror


All Classes
Cheater's lament Ghastly gibus Mildly disturbing Halloween mask Bill's hat Modest pile of hat Noble amassment of hats Towering pillar of hats

Achievements

Main article: Medic achievements


Trivia

  • The Medic, along with the Pyro, did not receive a job description and motto in Trailer 2, though the trailer for the canceled Black Box does feature footage of him firing his syringe gun in the beta 2fort (0:36-0:43)[1].
  • The Medic is the only class not to recieve a taunt attack in his own update, however one of his taunts was later altered to heal him. Then received an actual taunt kill in a later update, making Medic the only class with two taunts that have an effect.
  • If a Medic is killed before activating a full Ubercharge, he will be briefly surrounded with electricity.
  • The Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in the Wii action game No More Heroes.
  • According to one of the Demoman's domination lines, the Medic has a wife. This is questionable, however, due to the Demoman's affinity for alcohol.
  • Both the Blutsauger and the Syringe Gun have a safety mode. This is activated while firing the weapon and then holding right-click. While holding right-click, the weapon cannot fire and as soon as the right mouse button is released, the Medic's fingers can be seen releasing the trigger.
  • The Medic With the Sniper Are the only two classes wearing Glasses.
  • The Medic is the first class to have two special taunts: the Oktoberfest (Healing) and the Spinal Tap (Tauntkill).

See also


External Links






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