Medigun

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Medigun

Basic Info
Used By: Medic
Slot: Secondary

Information

The Medigun is the secondary weapon for the Medic class. It can heal injured allies as well as disguised spies, and will boost the total health of the target to 150% (also called overhealing). As the Medic keeps his beam focused on a teammate, his ÜberCharge bar will gradually fill. The ÜberCharge meter will fill faster when healing injured teammates or teammates whose health is not at 150%. When the ÜberCharge is used, the Medic and his target glow their team's color, and become invulnerable for 8 seconds.

The Medigun beam will stay locked onto its target as long as the wielding Medic keeps the attack button held down and keeps within range of the target. This allows the Medic to turn around and effectively keep an eye out for incoming enemies from behind. In Multiplayer > Advanced, there is an option to have the beam stay locked on without having to hold down the fire button (since the January 14, 2008 Patch).

Damage

N/A

Ammo Capacity

Ammo Loaded Ammo Carried
n\a n\a






Secondary Weapons
PistolShotgunSticky grenade launcherMedigunSMGElectro sapper


Unlockable Secondary Weapons
Kritzkrieg


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