Obtaining pyro achievements
From TF2 Wiki
General Pyro Achievements
Achievement Pack Achievements
| Combined Fire
Use your shotgun to finish off 20 players you've ignited. Difficulty: Medium How to: Just remember to switch to your shotgun whenever someone moves outside of the range of your flamethrower (Scouts particularly), and you should get this eventually. To make the process easier, first take out your shotgun, then your flamethrower again and you use the 'Q' button (PC) to switch quickly between the two. Note - The shotgun you use must be the default shotgun, the Flare gun does not count. |
| Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind. Difficulty: Easy How to: Ambush enemies and try to stay behind them if they turn to face you. If you can get behind a Medic healing another player, make sure to burn through the Medic first. If you are lucky, the person getting healed will not notice until it is too late. Inattentive Snipers are also good target. Since you should be killing most enemies this way, the kills should rack up quickly. The backburner makes this achievement somewhat easier. |
| Firewall
Ignite 5 Spies who have a sapper on a friendly building. Difficulty: Easy How to: Hang around friendly sentry nests in high-action choke points on maps such as dustbowl and goldrush where the Spies will come along more frequently. Watch the kill reports for sappers. |
| Cooking the Books
Ignite 5 enemies carrying your intelligence. Difficulty: Medium How to: Defend the intelligence on any CTF map. The beginning of the round usually starts with a scout rush. For the rest of the round, simply guard the intelligence personally. In 2fort, cover the two exits when you recieve the taken intelligence alert by standing in the main upper area overlooking the plaza. |
| Second Degree Burn
Kill a burning enemy who was ignited by another Pyro. Difficulty: Easy How to: This one should be fairly straightforward if you work in a pack of two or more Pyros. After the abundance of Pyro players with the update dies down, this may require more direct cooperation with your Pyro teammate. Use your shotgun or axtinguisher to finish off players who he has ignited. |
| Spontaneous Combustion
Ignite 10 cloaked Spies. Difficulty: Hard How to: Look for the telltale puffs of smoke and chase down your target in his probable hiding area. Otherwise puff flames into corners and hidden recesses. It may also help when playing on a control point map to immediately flame the area around the setup gates as soon as they open, and to block narrow passageways throughout the match. |
| Weenie Roast
Have 2 enemy Scouts on fire at the same time. Difficulty: Easy How to: Play on a map that suits scout rushing and defend a choke point as they come through. Granary or 2fort are ideal choices. |
| Baptism by Fire
Force 10 burning enemies to jump into water. Difficulty: Medium How to: Stay around the center of either 2fort or Well and flame enemies. If you want to 'help' them along, use your flamethrower and air blast them to shove them into the drink after igniting them. If you want, you can follow them into the water with your shotgun for 'Plan B'. |
| Camp Fire
Kill 3 enemies in a row, all within the same area. Difficulty: Easy How to: Usually happens incidentally. Ambush a group of enemies from behind in a busy area or chokepoint. |
| Lumberjack
Kill 3 people with your axe in one life. Difficulty: Medium How to: Use the 'Q' key (PC) to quick-switch between your axe and flamethrower to finish off opponents quickly. Play it cautiously and retreat for health if your enemy has the upper hand. The axtinguisher makes this achievement somewhat easier. |
| I Fry
Ignite 10 disguised Spies. Difficulty: Easy How to: Routine spy checks should get you this eventually. |
| Clearcutter
Kill 6 people with your axe in one life. Difficulty: Hard How to: See 'Lumberjack' |
| OMGWTFBBQ
Kill an enemy with a taunt. Difficulty: Medium How to: Use the shotgun taunt to create a Hadouken. It's an instant kill if it connects, but it leaves you vulnerable as the animation plays. Stand by the gates at start up, or ambush a zoomed-in sniper that isn't aware of his surroundings. Charging the attack round busy corners may also increase your chances. Get an enemy co-operate with you if you find it hard to do this though. |
| Firewatch
Ignite 10 snipers while they are zoomed in. Difficulty: Medium How to: Inattentive Snipers are often irresistible targets for many Pyros, though getting to their sniper spots ranges from easy to very hard, depending on whether or not the route has hiding places and sentries (the majority of times it will). 2fort is a great place to do this, because if a sniper is on top of the battlements, the only way to approach him is from behind or from the side, outside of his field of view when scoped in. Just be sure he doesn't spot you before you attempt to attack, so take an alternate route such as the sewers. Another good map for ambushing Snipers if you are on defense is the central building in goldrush stage 2. This achievement is significantly easier with the Flare gun, which allows you to ignite the Snipers at long range, although standing in the Sniper's field of view carries it's own dangers. Strafe and duck a lot to make yourself a harder target, and try to fire from cover. This is particularly easy in 2fort; simply stand on the sniper deck and aim at the height level of the top of the two door frames to have the optimum range. |
| BarbeQueQ
Cause a dominated player to leave the server. Difficulty: Easy How to: Eventually a player you are dominating will leave the server while you remain so never leave a server where you are dominating other players. Maps like Duel_Duel are ideal. Try to avoid direct confrontation with the dominated player to cut down the chance of him taking his revenge. |
| Makin' Bacon
Kill 50 Heavies with your flamethrower. Difficulty: Hard How to: The Heavy's minigun will shred Pyros from the front, so try to take an alternate route and ambush them. Heavies will almost always have a Medic following them, so be sure to take the healers out first. However if you have a backburner equipped, the crits will overpower the healing power of the Medigun as if it wasn't activated. Nevertheless, taking out the Medic first is the biggest aid to your team. Remember to circle-strafe around Heavies to avoid the Minigun. Assists count towards this achievement so when you see an enemy heavy under fire, try and get in the last shot. At a count of 50 points, this achievement will take some time so stick with it. The Backburner makes this significantly easier. |
| Dance Dance Immolation
Kill 3 enemies while they're taunting. Difficulty: Medium How to: Keep an eye out for other Pyros trying to get the OMGWTFBBQ or the Freezer Burn achievement, and light them up (from behind). You may also have luck hitting taunting enemies behind the gates in levels such as Goldrush or Dustbowl if they stand too close during the setup phase. Also, enemies often taunt during humiliation after they have been defeated so try and be near enough to the front lines to take them out then. |
| Pyrotechnics
Kill 3 enemies in a single uber-charge. Difficulty: Medium How to: Find a medic trying to get the "Autoclave" achievement, or one with a full uber who needs to make a push. |
| Firefighter
Kill 500 enemies. Difficulty: Easy How to: This should happen incidentally after some time playing as a Pyro. Duel maps may speed up the process. |
| Fire Chief
Kill 1000 enemies. Difficulty: Easy How to: This should happen incidentally after some time playing as a Pyro. Duel maps may speed up the process. |
| Controlled Burn
Ignite 50 enemies capturing one of your control points. Difficulty: Easy How to: This should happen incidentally after some time playing as a Pyro. Just stay around the control points and burn enemies, then let your teammates finish them off. Note- The payload counts as a 'control point', so igniting enemies pushing it will count towards this achievement. If you can hide when the BLU team overpowers the defense and then ambush them from behind as they push the cart en masse, you can net a whole bunch of points at once. |
| Pyromancer
Do 1 million points of total fire damage. Difficulty: Easy How to: This should happen eventually after a very long time playing as a Pyro. The backburner is a better choice if you're going for raw damage and the survivability you need to inflict it. Goldrush is a good map choice for ramping up damage, as players are often forced into choke points with plenty of ambush spots. |
| Achievements |
|---|
| General (How to) • Medic (How to) • Pyro (How to) • Heavy (How to) |




































