Obtaining scout achievements
From TF2 Wiki
| Artful Dodger
Dodge 1000 damage in a single life using your Bonk! Atomic Punch. Difficulty: Easy How To: Should be pretty easy. Use the energy drink, then run into a whole bunch of gunfire, or in front of a sentry gun, then come back after it starts to wear off. Repeat until you get the achievement. Another way to do this is to distract a heavy, then run around a corner (works well on dustbowl). His minigun will probably be spinning. Activate your bonk and run into him. |
| Caught Napping
Kill 50 enemies from behind with the Force-A-Nature. Difficulty: Medium How To: Keep the gun equipped and shoot players with it, try circle strafing (the Scouts default way to attack) or sneaking up on opponents from behind, and this should come over time. You can also stun them with the Sandman and put two quick shots into their back while they're stunned, which will outright kill most light classes. But remember that you need to kill the enemy from behind - so if circle strafing, don't strafe too far. You can also use your speed to bump into and reveal enemy Spies, and shoot them in the back when they try to run away. |
| Fall Classic
Cause an environmental death or suicide using the Force-A-Nature's knockback. Difficulty : Easy to Medium How To: Find a Sniper on his balcony and shoot him off it, the combined damage from the gun and the fall should do the trick. In maps with instant death pits, such as Steel and Lumberyard, stay near the pit and push an unlucky player down it. If your timing is good, you can also use the train in Well. |
| First Blood
Get the first kill in an Arena match. Difficulty: Easy How to: Simply try to run to the enemy as quick as possible. However, try not to get yourself killed. For a possible quicker way, drink the Bonk! drink, but take cover when the slowdown effect kicks in. Alternatively find an Arena server with a low number of players and trust to your skill and the low odds of anyone else getting the first kill. |
| Foul Territory
Cause an environmental death by stunning an enemy. Difficulty: Hard How to: This achievement is highly dependent on the map, but the most reliable way to get this is at the center capture point on Well by stunning a player on the train tracks and hoping the train will run over your victim. Another thing you can try is finding another scout trying to get the Fall Classic achievement, and stunning someone while he pushes the victim into a hazard with the Force-A-Nature, getting both Scouts their respective achievements. |
| Out of the Park
Bat an enemy 25 meters. Difficulty: Hard How to: This is a hard one. To do this, you must have the Sandman equipped, and taunt with it. Note, that this is the longest taunt in the game, so try it on an unaware Sniper busy with getting Headshot. Another way is do it near Setup time when near the enemy base. |
| Quick Hook
Kill a player in Well before the round starts. Difficulty: Medium How To: People (including Scouts) used to shoot through the gap between the train cart and the building to get lucky kills. Nowadays, people are more aware and don't stand near this danger spot. With the release of the scout achievements, scouts usually cluster around the spot trying to get a lucky kill. Alternately use the Force-of-Nature to push yourself above the trains and kill people there. Another possibility is to wait for a Soldier to come the other way and shoot him from behind. Alternatively, if you have the Force-A-Nature, you can triple jump over either train car by jumping from the balcony (jump towards the fence, double-jump towards the car, and blast yourself towards the car again), and try to score a kill on a low-health class. This method is more likely to succeed when there are fewer enemies near the car. |
| Race for the Pennant
Run 25 kilometers. Difficulty: Easy How To: Will come after time (approximately 172 minutes of running). |
| Set the Table
Initiate 10 point captures that ultimately succeed. Difficulty: Easy How To: Just like capping intel this should come after time. Gravel pit cap A is a likely candidate. Note this is initiate a cap, so a suicide dash that starts the cap will work, provided your team finish the job. Just make sure to get there first. You can also "cheat" by going on an empty server on a map like Well and capping points, you just have to cap them as normal. Repeat this several times (3-4 rounds) and you will earn it. |
| Strike Zone
Kill 50 enemies while they are stunned. Difficulty: Medium How To: The hardest part with this is getting to the stunned player before the effect wears off as the closer you are the less time you have. Unfortunately, even if you stun a low-health class and immediately hit them with two Force-a-Nature shots, they will usually live. It is best to either wait for them to take damage, or for you to damage them slightly before stunning them. Snipers are the best target for getting this achievement, as they have to slow way down to aim at you. Although it's rare, killing someone with the baseball counts toward this achievement. |
| |||||||||||||||||||||||
