Rocket launcher

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Rocket launcher

Basic Info
Used By: Soldier
Slot: Primary

Information

The Rocket Launcher is the primary weapon of the Soldier. It fires rockets which have travel time and which travel in a straight line, unlike projectiles fired from the Grenade Launcher or Syringe Gun. The rockets do a moderate amount of splash damage but do the most damage on a direct hit. Testing has shown that direct rocket hits have a significant damage falloff at range for their normal damage but no damage falloff for their crit damage. The 'bounce' effect from the rocket launcher's rockets enables the tactic known as juggling. Critical rockets can be identified in flight by a team-colored glow and sparks flying from them. The rocket launcher is also used to rocket jump to areas normally inaccessible to other classes.

Damage

  • Medium Range: 50-90
    • Critical Hit: 270
  • Long Range: 45-60
    • Critical Hit: 270
  • Damage to Self: 27-46/51 (46 shooting straight forward / 51 shooting straight down)
    • Critical Hit: Deals same amount of self damage as a regular rocket (27-46/51).

Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Damages are approximate and determined by community testing.

Ammo Capacity

Ammo Loaded Ammo Carried
4 16






Primary Weapons
ScattergunRocket launcherFlamethrowerGrenade launcherMinigunShotgunSyringe gunSniper rifleRevolver


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