Sniper/lv
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Informācija
Snaiperis ir galvenokārt žurciņu klase. To visbiežāk izvēlas cilvēki ar veikliem pirkstiem, un tādi, kuriem patīk palikt aizmugurē, palīdzot saviem komandasbiedriem pa vienam aplasot pretiniekus. Noderīgs, kad var paslēpties grūti redzamās vietās, Snaiperis ir arī ļoti labs, lai uzbruktu lēnajām klasēm, piemēram Smagajam, bez lieka sasprindzinājuma. Snaiperis ir noderīgs arī priekš pretinieka Mediķa, kurš ārstē Smago, vai Kareivi, nogalēšanas, lai palīdzētu saviem komandasbiedriem vieglāk iznīcināt pretinieku smagsvara klases. Jo ilgāk Snaiperis paliek pievilktajā (mouse2) režīmā, jo spēcīgāks kļūst viņa Šautenes šāviens. Snaiperim ir ļoti vāja tuvcīņas aizsardzība, kurā ir iekļauta tikai Mašīnpistole, kura ir ļoti vājš tuvcīņas ierocis, salīdzinājumā ar citām klasēm, un Mačete.
Biogrāfija
Arī Zināms Kā : 'Aussie' (Austrālietis), 'Krūmuvīrs'
Izcelšanās vieta: Sidneja, Austrālija
Garums: 6 pēdas, jeb 1,80 m
Svars: 150 mārciņas, jeb ~70kg
Mīļākais ēdiens, dzēriens: Bush Tucker/XXXX
Darbs: Precīza Iznīcināšana
Personiskais Moto: 'Nāves klase'
Info: Slapstoties apkārt, pa laikam nekaunīgi slepkavojot, un nomirstot vienu līdz divas reizes mačā, Snaiperis ir neatsverama vērtība komandai. Viņam pretinieki ir tikai daudz milzīgas, staigājošas galvas, kuras gaida, līdz tiks pārvērstas 'viendabīgā, sarkanā masā'. Izsalcis safari mednieks, kurš mīl klejot pa Centrālās Austrālijas tuksnesi, un kurš ir pārlaidis nakti bifeļa līķī, tikai lai izdzīvotu.
Pazemojuma saukļi
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Stratēģija
- When your rifle is zoomed, keep it focused on the window-sill or a nearby object, so your victims won't see your laser sight ahead and take another path (see image).
- Although a fully charged shot is great way to get a sniper kill, a single uncharged headshot to an enemy is usually enough to kill them. So if pressed for time always take the headshot.
- On most maps it's a good idea to get a kill or two and switch locations, it throws off opposing snipers who'll undoubtedly spawn to try and take you out, and the spies who will also spawn to kill an annoying sniper.
- Keep an eye on your HUD, and if you see a lot of people around you dying from backstabs, switch to your Kukri, or run.
- Having a high sensitivity is very important for turning around quickly and being able to keep your reticule on the enemy when he's strafing. If you're used to a low sensitivity then you should try to increase it by a couple of points every few rounds. This way you'll get used to having a higher sensitivity which will help reduce that feeling of 'awkwardness' when you go from a low to a high sensitivity.
- To stop the automatic re-zoom of the Sniper Rifle's scope, either press the zoom button again after firing a shot, or turn off the automatic re-zoom in the options menu.
- While Snipers might seem like they would be a defensive-only class, they can be used effectively on offense as well. On maps like Dustbowl, for instance, they are invaluable for peeking out and taking out enemies, particularly Engineers, their Sentry Guns, other Snipers, Demomen setting traps on the objective, and of course any part of a Medic/Heavy combo. Don't be afraid to try them on offense in more close-quarters maps such as 2fort, though, especially if the enemy team is turtling in the flag room.
- A few charged up shots can take out buildings from outside their range.
- On many maps Crouching (Default key "Ctrl" for PC or "X" on 360) will allow you to be a much smaller target and can shift your field of fire while zoomed. For example: Crouching in the back part of a front entrance in 2fort allows you to see the upper tier of the opposite fort but makes it harder to look into the water.
- If you're entering a new area (like moving to the second cap) try and use crouch to peek out. Most likely the enemies have already set up a defense and are on the look out for enemies. Always remember that crouching will dramatically decrease your movement speed. But you can use this to your advantage because moving in slowly would be a lot less noticeable than you just running out.
- If your field of fire will only show the body of the enemy then try a fully charged body shot - in most situations this should be enough to bring them down or close enough for your teammates to finish off.
- Take out the medic first, a fully charged body shot will do the trick unless he has been buffed.
- In a sniper duel, pay attention to how many snipers the enemy team has and the respawn timer. If the enemy has 2 snipers and you pick them off, you might have a good 10 to 12 seconds to concentrate on other targets.
Ieroči
Piezīme: Ieroču spēks/dmg ir stipri aptuvens un aprēķināts tiešā trāpījumā. Skatīt individuālās ieroču lapas priekš detaļām.
| Tips | Ierocis | Ielādētas lodes | Nēsāšanas lodes | Attālums |
|---|---|---|---|---|
| Galvenais | Sniper Rifle | 1 | 25 | 110-195 (Capable of headshots dealing 2x damage) {added: 34-66 uncharged, (no crits, but 100% charged shot + headshot = instant kill) [fast reload]} |
| Sekundārais | Submachine gun | 25 | 75 | 8-12 (24 crit) per bullet at 10/sec = 80-120/sec (240/sec crit) [fast reload] |
| Tuvcīņas | Kukri | N/A | N/A | 43-87 (195 crit) [a little more than 1 hit per second] |
Additional Articles
Match-Ups: Sniper match-ups
Responses: Sniper responses
How-to video: How to play the Sniper
Advanced Strategy: Sniper strategy
Class specific scripts: Sniper scripts
