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Basic Information
Icon: Leaderboard class spy.png
Type: Support
Health: 125
(185 when buffed by a Medic)

(60 when Conniver's Kunai is equipped) (100 when Big Earner is equipped)

Speed: 100%
Meet the Spy
The Spy has already breached our defenses.
The BLU Spy on the RED Spy

The Spy, hailing from an indeterminate region of France, is an aficionado of sharp suits and even sharper knives who relies on stealth and trickery to aid the team. Using his unique array of cloaking watches, he can render himself invisible and even fake his own death, leaving unaware opponents off-guard. His disguise kit lets him take on the form of any class, allowing him to blend in and sneak behind enemy lines before stabbing his unsuspecting 'teammates', quite literally, in the back. In fact, a swift backstab from behind with the Spy's trusty knife will take out any foe, excluding those which are under the effects of an Ubercharge, Scouts under the effect of Bonk!, Spies using the Dead Ringer, or Snipers wearing the razorback, in a single hit.

In addition to being able to assassinate key enemies quickly and efficiently, the Spy is great against the Engineer. Using his Electro Sappers, he can disable Engineer buildings, leaving them open to attack from the Spy's teammates, slowly draining the building's health until it is destroyed or the sapper is knocked off by the Engineer's wrench or the Pyro's homewrecker.



Name: Unknown
Country of Origin: France
Job: Assassin
Motto: "I never really was on your side."
Contraptions: Disguise Kit / Cloaking Watch
Badges: Spy badge BLU.png  Spy badge RED.png
Description: He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK BEHIND YOU! But it is too late. You're dead. For he is the Spy — globetrotting rogue, ladykiller and mankiller. Also hates Pyros...

Meet the Spy

Basic Strategy

Main articles: Spy tips and Spy strategy
  • Use your knife to backstab enemies from behind, killing them instantly. Hitting anywhere in the 'rear-half' of body will do. Wait for your knife-wielding hand to change grip to be sure, but experienced players often find it unnecessary, as standard attacks can be counted as backstabs just as well if correctly placed.
  • Hit the right mouse button to cloak and become fully invisible for a short period of time.
  • Avoid contact with the opponent team when invisible as touching an opponent renders your invisibility partially visible.
  • Disguise yourself as an enemy with your disguise kit. Beware, attacking will remove your disguise.
  • Use your cloak to get behind enemy lines, and your disguise to move around amongst them. "Cloaking before disguising" is preferrable because the preceding cloak will completely conceal the smoke effect of disguising.
  • Try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them. Try to look at the same direction with them, and try to walk back rather than directly run toward enemies.
  • Disguising as slower class will automatically match your movement speed with the class, but not as faster classes. Never disguise as a (slow-walking)Scout unless you're experienced and enemies are really distracted.
  • Call for enemy Medics by hitting the E (default PC) key.
  • When you are disguised as "Spy1" and you call for medic, the actual "Spy1" will see his name calling for medic. So don't spam it.
  • Place your Electro Sappers on enemy sentry guns to destroy them. Disguises aren't lost when placing sappers.
  • Sapper's range is determined only horizontally, so use your height difference to sap from far above/below.
  • Your Electro Sappers disable sentry guns before destroying them. Sap a sentry gun before attacking the Engineer.
  • If you are fast enough you can stab an Engineer then sap his sentry before it can fully rotate towards you. Alternatively, backstabbing an Engineer with Your Eternal Reward will cause disguise fast enough that the sentry will be unable to kill you.
  • If an engineer is alone, you can sap the sentry every time he unsaps it (remaining disguised). It will slowly whittle away at the sentry's health.
  • Bind the sapper to avoid having to scroll through weapons, making sapping much more smooth and easy while undercover. You can also use quickswitch, found in the options.
  • The Spy can identify players of the opposite team by looking at them, in or out of disguise. Meeting whomever you're disguised as will probably blow your cover.
  • You can use voice commands while cloaked to make lonely Engineers guarding their creations become scared and paranoid.
  • Disguise as a class on your team(use - key), excluding Spies, then equip the Dead Ringer. Charge at the enemy team whilst doing this and when you are attacked, instead of your real body falling on the floor - your class body will fall on the floor - also: whilst doing this use voice commands to convince the enemy team that you really did die and were not a Spy. Try to avoid Pyros whilst doing this though, for obvious reasons.
  • While disguised as an enemy, be careful when running into other enemies. When running into a teammate you will pass right through, but if you are disguised and run into an enemy you will stop. People will notice this "stop" and detect your position.
  • Don't be afraid to trade your life to take out a medic, especially if he has an ubercharge ready.
  • As a spy, the amount of kills doesn't necessarily matter. The value of the target does. Examples are a demoman with his stickies set up, a engineer setting up sentries, a medic (especially if he has an Ubercharge ready or is about to), and many other ways of telling is the target is worth it.
  • If a Demoman/Soldier shoots an explosive at you (even the Ullapool Caber), use the Dead Ringer as it reduces the damage .

  • When using the Dead Ringer and Your Eternal Reward, be careful as you will lose your ability to cloak and disguise at will.
  • If you are bleeding,take out your Dead Ringer cloak watch and back stab the person that made you bleed out
  • Beware, if you uncloak with Dead Ringer, you emit a loud crackling noise. To avoid this, get the Familiar Fez set.
  • When cloaked, enemies can still see particles. Avoid things like falling damage and water.
  • Remember that Conniver's Kunai is the only method of Self-Healing for the Spy.
  • As a spy, your Ambassador is good for picking off people. Be warned, it has a cooldown in between shots and only does crits when it's fully cooled.You can see by the size of your crosshairs.


Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for additional figures.


Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Backpack revolver.png
Revolver 1 Revolver 24 Base: 40
Crit: 120
Backpack ambassador.png
The Ambassador 6 24 Base: 34
Crit: 102
Pictogram plus.png Crits on accurate headshot.

Pictogram info.png Accuracy decreases after initial shot (short cooldown).
Pictogram minus.png -15% damage dealt
Pictogram minus.png 20% slower firing speed.

Backpack L'Etranger.png
L'Etranger 6 24 Base: 32
Crit: 96
Pictogram plus.png +15 cloak on hit

Pictogram minus.png -20% damage penalty

Backpack Diamondback.png
Diamondback 6 24 Base: 38
Crit: 96
Pictogram plus.png Gives one guaranteed critical hit for each building destroyed with your sapper attached

Pictogram minus.png -15% damage penalty
Pictogram minus.png No random critical hits

Backpack The Enforcer.png
The Enforcer 6 24 Base: 48
Crit: 144
Pictogram plus.png +20% damage bonus while undisguised

Pictogram minus.png 20% slower firing speed
Pictogram minus.png No random critical hits


Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Backpack sapper.png
Sapper N/A Disables sentries, dispensers,and teleporters.


Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Backpack knife.png
Knife N/A N/A Base: 40
Crit: 120 (Backstab: 6x victim's current health)
Backpack Your Eternal Reward.png
Your Eternal Reward N/A N/A Base: 40
Crit: 120 (Backstab: 6x victim's current health)
On succesful backstab, you are automatically disguised you as the person you killed. Victim's corpse becomes invisible & they don't make any noise. Disables disguise kit when equipped. You can now change weapons on the disguises thanks to a recent update.
Backpack Conniver's Kunai.png
Conniver's Kunai N/A N/A Base: 40
Crit: 120 (Backstab: 6x victim's current health)
On a successful backstab, you absorb any remaining health your victim has. After filling your max of 60, the remainder of sapped health is turned into an overheal, which will cap at 180 health. This overheal dissipates over time, somewhat slower than the overheal of a medigun.
Backpack The Big Earner.png
The Big Earner N/A N/A Base: 40
Crit: 120 (Backstab: 6x victim's current health)
Recharges cloak 30% for every kill. -25 max health on wearer.
Backpack Wanga Prick.png
Wanga Prick N/A N/A Base: 40
Crit: 120 (Backstab: 6x victim's current health)
On succesful backstab, you are automatically disguised you as the person you killed. Victim's corpse becomes invisible & they don't make any noise. Disables disguise kit when equipped. You can now change weapons on the disguises thanks to a recent update.


Weapon Special ability
Backpack PDA disguise.png
Standard - PDA1
Disguise kit Can change appearence to look like an enemy and/or a different class. Attacking while disguised will remove the disguise.
Backpack spy watch.png
Standard - PDA2
Invisibility watch Cloak type: Timed
Cloaks Spy for 9 seconds. Can collect ammo to refill cloak meter.
Backpack Cloak And Dagger.png
Unlock - PDA2
Cloak and Dagger Cloak type: Motion sensitive
Cloaks Spy indefinitely while standing still. Faster recharge rate and cloak consumption than Invis watch. Cannot collect ammo to refill cloak meter, but the L'Etranger will still refill it
Backpack dead ringer.png
Unlock - PDA2
Dead Ringer Cloak type: Feign death
Cloaks Spy for 6.5 seconds upon receiving damage. Drops a fake corpse during cloak activation. Loud, distinctive decloak sound. 60% faster cloak regen (16 seconds). Can collect ammo to refill cloak meter.
Backpack Enthusiast's Timepiece.png
Promotion - PDA2
The Enthusiast's Timepiece Cloak type: Timed
Cloaks Spy for 9 seconds. Can collect ammo to refill cloak meter.
This weapon is no different to the Invisibility Watch, except for the fact that it's gold and the cloak meter is shown as a "Pac-Man" symbol that when it depletes, it goes in a circle clockwise, as with the invis watch, it was represented by bars and went down over time as cloak was depleted. The Enthusiast's Timepiece is only found when Tycho wagers it in Poker Night at the Inventory, and is gotten by removing him from play and winning the hand.

Taunt Attack

Attack Weapon Duration Damage
Fencing Knife
Your Eternal Reward
Conniver's Kunai
Big Earner
5 seconds 2 Swings for 30 damage each, then a thrust for 500 (Instant kill).

Sam & Max variant

Weapon Ammo Loaded Ammo Carried Damage Range Special Ability
Big Kill.png
Big Kill 6 24 Base: 40
Crit: 120
Same specs as the Revolver.

Sapping Times


All times listed are approximately how long it will take for a Sapper to destroy a structure that is at full health with no disturbances.

  • Wrangler Sentries.
    • Level 1: 8 seconds
    • Level 2: 12 seconds
    • Level 3: 15 seconds


Main article: Hats
All Backpack Cheater's lament.png Backpack Ghastly gibus.png Backpack Bill's hat.png Backpack Max's severed head.png Wikicap sized.png Parasite Hat.png
Cheater's lament Ghastly gibus Bill's Hat Max's severed head Wiki Cap Alien Swarm Parasite
Backpack Modest pile of hat.png Backpack Noble amassment of hats.png Backpack Towering pillar of hats.png Mann Co Cap.png Ellis's Cap.png Saxton Hale Mask.png
Modest pile of hat Noble amassment of hats Towering pillar of hats Mann Co Cap Ellis' Cap Saxton Hale Mask
HorrificHeadsplitter.png Spine-chilling skull.png Voodoojuju hat.png Icon Treasure Hat.png Icon Bounty Hat.png Backpack Hat Of Undienable Wealth And Respect.png
Horrific Headsplitter Spine-Chilling Skull Voodoo Juju Treasure Hat Bounty Hat Hat of Undeniable Wealth And Respect
Holiday Restricted Hats Scout Mask.png Soldier Mask.png Pyro Mask.png Demoman Mask.png Heavy Mask.png Engineer Mask.png
Scout Mask Soldier Mask Pyro Mask Demoman Mask Heavy Mask Engineer Mask
Medic Mask.png Sniper Mask.png Spy Mask.png Backpack Mildly disturbing Halloween mask.png Horseless Headless Horsemann's Head.png
Medic Mask Sniper Mask Spy Mask Mildly disturbing Halloween mask Horseless Headless Horsemann's Head
Misc. items
Primeval warrior Grizzled veteran Soldier of fortune Mercenary Earbuds Platinum Dueling Badge
Bakpack Primeval warrior.png
Backpack Grizzled veteran.png
Backpack Soldier of fortune.png
Backpack Mercenary.png
Backpack Earbuds.png
Backpack Platinum Dueling Badge.png
Gold Dueling Badge Silver Dueling Badge Bronze Dueling Badge Polycount Pin License to Maim Companion Cube Pin
Bakpack Gold Dueling Badge.png
Backpack Silver Dueling Badge.png
Backpack Bronze Dueling Badge.png
Backpack Polycount Pin.png
Backpack License to Maim.png
Backpack Companion Cube Pin.png

Miscellaneous Items

classless Update Australian Christmas Community
Camera Beard Le Party Phantom Made Man Rogue's Col Roule
Backpack Camera beard.png
Backpack Le Party Phantom.png
Backpack Made Man.png
Backpack Rogue's Col Roule.png

Official class avatars

Offical Class avatars
Original RED 'ÜberCharged' BLU 'ÜberCharged'
Spyava.jpg Buffed red spy.jpg Buffed blu spy.jpg


Main article: Spy achievements


  • Ironically, the Spy is voiced by Dennis Bateman, the same VA as the Pyro, his second worst enemy.
  • The Spy's old bio appears on his trading card, reading: "A master of disguise, misdirection, and the byzantine details of who really runs things, the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified."
  • The BLU Scout's Mother is in a relationship with the RED Spy. A file in the BLU base contains photos documenting their activities. The Spy refers to her as "Ma Petite Chou-fleur" ("My Little Cauliflower").
  • The Spy appears to have separate voices for BLU and RED as the RED Spy has a lower, raspier voice.
  • The Spy ordered the Cloak and Dagger and Dead Ringer Spy watches and later on he purchased the Camera beard and presumably his crab walking kit from the Dapper Rogue Catalogue for the Gentleman Scoundrel from Mann Co. Industries.
  • The Spy never removes his mask, and as seen in Meet the Spy, not even in the bedroom.
  • The Spy is known to speak phrases in Italian, French and Spanish.
  • A BLU Spy periodically appeared behind the RED Sniper in the Day 3 post of the Sniper Update before the joint Spy Update was ultimately revealed.
  • The RED Spy has a white cigarette in his mouth, whilst the BLU Spy favors a brown/black colored brand, possibly a Sobranie Black Russian (a type of European cigarette)[1]. Both have only white cigarettes in their case in-game, however.
  • In the Beta version, the Spy's suit was grayer for both teams, and he wore a team colored arm band. This version can still be seen in the Spy's HUD.
  • The Spy is the only character depicted smoking, aside from The Administrator. However, it can be assumed that Sniper is a smoker, since there is an ashtray seen inside his van in Meet the Sniper. The same ashtray is seen in Meet the Medic, inside the refrigerator.
  • The Spy was the first class to be able to do two different taunts with the same weapon.
  • The Spy is the only class to hold all of his weapons one-handed, though he does hold his primary weapons with both hands when crouching, and his sappers with two hands in world view.
  • The Spy is the only class in the select screen to hold a different weapon in his HUD image, with his HUD appearance holding the Revolver and his character model holding a Knife.
  • The Spy can change his skeleton in an excruciatingly painful but worthwhile fashion using his Crab-Walking Kit, as advertised in the Dapper Rogue Catalogue. This is a reference to the Spy Crab, an animation done by holding your disguise kit, crouching and looking directly upwards. This was then referenced further in the Spy and Sniper update, when a taunt for the Disguise Kit which made him do a crab impression was implemented and activates by chance in place of the normal Disguise Kit taunt.
  • Occasionally when you are shot as the Spy you will hear the Pyro's grunt of pain.
  • The Spy and Sniper are the only two classes that wear watches. However, the Spy's watch is for cloaking only and can not keep time.
  • The Spy was the last class to receive a replacement for his secondary weapon. However, in the Backpack, the Ambassador is listed as a secondary weapon for crafting purposes.
  • The Spy was also the last class to receive a replacement for his melee weapon (Your Eternal Reward)
  • The Spy, along with the Sniper, are the only Classes who can instantly kill anyone during gameplay without taunting.
  • Formerly, a Spy was able to bind (any key) to "destroy 3 0", to destroy his own sappers that he placed. This was patched on December 2nd, 2010.
  • The Spy has the smallest selection of hats than any other class, with only 5 class hats.
  • The suit the Spy wore in the beta is very similar to the suit worn by the Civilian in Team Fortress Classic
  • The Spy and the Pyro are the only two classes with default headgear that covers their entire head.
  • The Spy & Soldier are tied for the most primary weapons with 4.
  • The Spy and Pyro are also the only classes whose full face are never seen (Excluding the Soldier, whose face can be seen at a certain angle or with the Cheaters Lament on).
  • The Spy is the only class to receive a PDA slot replacement (excluding the questionable Engineer with his Gunslinger mini-sentry).
  • The Spy is the only class (besides the Demoman, obviously) who references the Demoman's race.
  • The Spy is the only class without unusable accessories on his character model ( Although it could be argued that the Medic does not either, since the backpack he carries is for healing purposes )
  • The Spy is currently the only person to react to Jarate, as he says many lines, such as "I hate you," "Jarate? NO!" and "I have been shown who is the boss!"
  • The Spy shows the same reactions to Milk as to Jarate, similar to the Heavy talking about the Sandvich after eating chocolate or a steak.
  • When the Spy is decapitated by the Demoman, if you look closely, you could see a cigarette floating in the air, where his head should be.
  • In Meet the Medic a Blu Spy's head can be seen in the Medic's fridge, kept alive via battery. This is in reference to a previous (unreleased) version of the video.

See also

External links

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