Submachine gun

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I'm running outta places to put holes in ya.
— The Sniper
Submachine gun

Basic Info
Used By: Sniper
Slot: Secondary
Ammo Info
Loaded: 25
Carried: 75

Information

The Submachine Gun (SMG) is the secondary weapon for the Sniper class. It deals a low amount of damage per round but has a high rate of fire and moderate accuracy (it fires 10 bullets per second). The Submachine gun enables the Sniper to engage enemies at closer ranges in which the Sniper rifle would be insufficient. The Submachine gun suffers from a damage falloff over distance similar to the Pistol or Syringe gun. It should be noted that in one of the promotional TF2 pictures, the Scout had a Submachine gun as his primary weapon. However, this was changed during testing.
Like the Pistol and Revolver, the SMG fires a single, perfectly-accurate shot and then spreads, so long as it has gone a little longer than a second between shots.

Damage

  • Base: 8
  • Max Ramp Up: 150% (12 damage)
  • Max Fall Off: 50% (4 damage)
  • Point Blank: 8-12 (80-120/sec)
  • Medium Range: 4-6 (40-60/sec)
  • Long Range: 4-5 (40-50/sec)
  • Mini-Crit: 11
  • Critical Hit: 24 (240/sec)

Medium range is defined as the main resupply door to the opposite wall on the upper level of 2fort. Long range is defined as battlement to battlement on 2fort. Damages are approximate and determined by community testing.

Function Times

  • Attack Interval: 0.1
  • Reload: 1.1
  • Spread Recovery: 1.25

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • In the early version of the class lineup, the SMG was originally wielded by the Scout.
  • The submachine gun has a Normal weapon variant.
  • The Submachine gun appears to be a heavily modified Mauser M712 machine pistol, with several parts resembling the WW2-era MP40 submachine gun.
  • The Submachine gun is possibly a reference to Simo Häyhä, a Finnish sniper who at the battle of Kollaa received a 200 kill count (in additon to those made by his Sniping) with a Suomi KP/-31 Submachine Gun.


See Also


Weapons
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Primary standard Scattergun Rocket launcher Flamethrower Grenade launcher Minigun Shotgun Syringe gun Sniper rifle Revolver
unlockable Force-A-Nature Direct Hit Backburner None Natascha  ? Blutsauger Huntsman Ambassador
Secondary standard Pistol Shotgun Shotgun Sticky bomb launcher Shotgun Pistol Medigun Submachine gun Electro sapper
unlockable Bonk! Atomic Punch Buff Banner
Gunboats
Flare gun Chargin' Targe
Scottish Resistance
Sandvich
Dalokohs Bar
 ? Kritzkrieg Jarate
Razorback
None
Melee standard Bat Shovel Fire axe Bottle Fists Wrench Bonesaw Kukri Knife
unlockable Sandman Equalizer
Pain Train
Axtinguisher
Homewrecker
Eyelander
Pain Train
K.G.B.  ? Übersaw None None
PDA standard None None None None None Build Tool
Demolish Tool
None None Disguise kit
Invisibility watch
unlockable None None None None None  ? None None Cloak and Dagger
Dead Ringer
Taunt various Bonk
(Sandman)
Grenade
(Equalizer)
Hadouken
(Shotgun/Flare gun)
Decapitation
(Eyelander)
Showdown
(Fists)
 ? Oktoberfest (Kritzkrieg)
Spinal Tap
(Übersaw)
Arrow
(Huntsman)
Fencing
(Knife)





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