Syringe

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Syringe

Basic Info
Used By: Medic
Slot: Primary

Information

The Syringe was supposed to be the secondary weapon for the Medic. In the first trailer, the Medic is seen holding it with his right hand. However, this was cancelled before release because Valve wanted to add a healing weapon which was easier to recognize for its purpose in fitting with the easily identifiable class silhouettes. As a result, it was replaced by the Medigun with its conspicuous healing beam. Another reason for its removal may also have been ease of use: While the Medigun may be trained on a single person and a beam sustained, the syringe would presumably require the Medic to be in direct contact with his healing target at all times and would have made it difficult to heal quickly between multiple targets.

It has been speculated that the syringe may have possessed the ability to poison opponents, an ability that the Medic possessed in Team Fortress Classic.

Damage

Unknown

Ammo Capacity

Ammo Loaded Ammo Carried
N/A N/A







Scrapped Weapons
Bear trapBranding ironClubConcussion grenadeCrowbarDynamite packEMP grenadeFrag grenadeGas grenadeHeal grenadeLead pipeNail grenadeNailgunNapalm grenadeOverhealerSyringeTranquilizer


Secondary Weapons
PistolShotgunSticky grenade launcherMedigunSMGElectro sapper
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