Syringe gun

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Syringe gun
RED
Red Syringe gun image
BLU
Red Syringe gun image
RED Projectile BLU Projectile
RED Syringe gun projectile BLU Syringe gun projectile
Kill Icon
Basic Information
Used by: Medic
Slot: Primary
Availability: Standard
Ammunition
Ammo loaded: 40
Ammo carried: 150
Loadout Stats
 
Syringe gun
Syringe gun
Level 1 Syringe Gun
 
Ooh hoo hoo, ya gun shoots medicine, dat's intimidatin'!
The Scout before he gets turned into a pin cushion.

The Syringe Gun is the primary weapon for the Medic class. It is listed as a Level 1 Syringe gun in the Loadout menu. It fires low-damage projectiles at a high rate (it fires 10 syringes per second) at around 990 hammer units per second (about 42 miles per hour). The projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The Syringe gun is reasonably accurate when the trajectory is taken into account and has a moderate damage falloff with distance.

Damage

  • Base: 10
  • Max Ramp Up: 120% (12 damage)
  • Max Fall Off: 50% (5 damage)
  • Point Blank: 10-15 (100-150/sec)
  • Medium Range: 5-10 (50-100/sec)
  • Long Range: 5-6 (50-60/sec)
  • Mini-Crit: 14
  • Critical hit: 30 (300/sec)

Medium range is defined as the main resupply door to the opposite wall on the upper level of 2fort. Long range is defined as battlement to battlement on 2fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.1
  • Reload: 1.6

All times are in seconds. Times are approximate and determined by community testing.

Trivia

Alternate image angle
  • In their initial testing of the Medic update, Valve added 3 items to the game's files which are currently unused. The secondary and melee weapons use the Kritzkrieg and Ubersaw images respectively, but with the names and stats of the standard weapons, however the syringe gun image was that of the standard weapon with a different angle, as seen to the left
  • The Syringe gun has Developer weapon variants
  • The spray of needles spread is actually that of a perfect square when shot at a flat wall from a distance
  • At point blank, the syringe gun does more damage than the vanilla Flamethrower

See also



Weapons
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Primary standard Scattergun Rocket Launcher Flamethrower Grenade Launcher Minigun Shotgun Syringe Gun Sniper Rifle Revolver
unlock Force-A-Nature Direct Hit Backburner Natascha Frontier Justice Blutsauger Huntsman Ambassador
promotion Big Kill
Secondary standard Pistol Shotgun Shotgun Stickybomb launcher Shotgun Pistol Medigun SMG Electro Sapper
unlock Bonk! Atomic Punch Buff Banner Flare Gun Chargin' Targe
Scottish Resistance
Sandvich Wrangler Kritzkrieg Jarate
Razorback
drop Crit-a-Cola Gunboats Dalokohs Bar
promotion Lugermorph Lugermorph
Melee standard Bat Shovel Fire Axe Bottle Fists Wrench Bonesaw Kukri Knife
unlock Sandman Equalizer Axtinguisher Eyelander K.G.B. Gunslinger Übersaw
drop Pain Train Homewrecker Pain Train
Scotsman's skullcutter
Southern Hospitality Tribalman's Shiv
promotion Golden Wrench
PDA standard Build Tool Disguise Kit
PDA2 standard Demolish Tool Invisibility Watch
unlock Cloak and Dagger
Dead Ringer
Taunt various Bonk
(Sandman)
Grenade
(Equalizer)
Hadouken
(Shotgun/Flare Gun)
Decapitation
(Eyelander)
Showdown
(Fists)
Kabong!
(Frontier Justice)
Organ Grinder
(Gunslinger)
Oktoberfest (Kritzkrieg)
Spinal Tap
(Übersaw)
Skewer
(Huntsman)
Fencing
(Knife)



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