Syringe gun
From TF2 Wiki
Information
The Syringe Gun is the primary weapon for the Medic class. It is listed as a Level 1 Syringe Gun in the Loadout menu. It fires low-damage projectiles at a high rate (it fires 10 syringes a second). The projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The syringe gun is reasonably accurate when the trajectory is taken into account and has a moderate damage falloff with distance.
Damage
- Point Blank: 10-15 (100-150/sec)
- Medium Range: 5-10 (50-100/sec)
- Long Range: 5-6 (50-60/sec)
- Critical Hit: 30 (300/sec)
Medium range is defined as the main resupply door to the opposite wall on the upper level of 2fort. Long range is defined as battlement to battlement on 2fort. Damages are approximate and determined by community testing.
| Weapons | Scout | Soldier | Pyro | Demoman | Heavy | Engineer | Medic | Sniper | Spy | |
|---|---|---|---|---|---|---|---|---|---|---|
| Primary | Standard | Scattergun | Rocket launcher | Flamethrower | Grenade launcher | Minigun | Shotgun | Syringe gun | Sniper rifle | Revolver |
| Unlockable | --- | --- | Backburner | --- | Natascha | --- | Blutsauger | --- | --- | |
| Secondary | Standard | Pistol | Shotgun | Shotgun | Stickybomb launcher | Shotgun | Pistol | Medigun | Submachine gun | Electro sapper |
| Unlockable | --- | --- | Flare gun | --- | Sandvich | --- | Kritzkrieg | --- | --- | |
| Melee | Standard | Bat | Shovel | Fire axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife |
| Unlockable | --- | --- | Axtinguisher | --- | K.G.B | --- | Übersaw | --- | --- | |
| Scrapped Weapons | |
| Grenades | Frag • Bear trap • Nail • Napalm • MIRV • EMP • Heal • Gas • Concussion |
|---|---|
| Misc. | Crowbar • Nailgun • Lead pipe • Branding iron • Club • Overhealer • Syringe • Tranquilizer • Beer stein |
| Language: |
English • Русский |
