Talk:Medic strategy
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buff term and discussion location
The "buff" (Medic healing a player above their maximum) characteristics was placed in this topic, the Advanced Medic Strategies. The discussion was held under Talk:Medic. Should that block of discussion be cut and paste here to keep it together? Note: I do agree with putting the characteristics in advanced strategies. Also, should the term buff be changed to one of the other nominated terms as was discussed over there? This is probably very minor, but I was wondering about the discussion placement. --Wipnum 15:14, 2 February 2008 (CST)
- Well the term is used more than to simply describe strategy, so I think it's more fitting to discuss it in the most general article possible (ie. Talk:Medic), especially when the results of said discussion will have far reaching changes :P --WanderingFox (Talk • Contribs) 17:26, 2 February 2008 (CST)
- Well, okay then, I'll cut the text from this article and put it in the general Medic article so the talk discussion and the article text stays together. Please revert the articles if I'm out of line.--Wipnum 19:17, 2 February 2008 (CST)
Bonesaw crit rate statement.
I believe that the 'crits more than any other melee weapon' statement is largely a misnomer. While the stats show that it does indeed crit more (see here), the margin of difference is +/- 1%, which is well within the statistical definition of equality. I would say that all of the weapons have something between a 16% and 18% crit chance, but that margin is far too small to say definitively that the bonesaw crits more than the others. --WanderingFox (Talk • Contribs) 20:01, 10 February 2008 (CST)
- Only reason I put it there is because I've seen it in multiple websites, as well as this one, where the crit rate is higher. How higher, I did not state, I just said that it is higher. Granted, the Scout's bat might get more per second, but hit for hit, I do believe that it is higher on criticals than any other melee weapon. Granted, I can't find concrete proof other than the testing we've done, I think it's true. If you think it's not valid, you can remove it if you want. -- Jewbat 20:25, 10 February 2008 (CST)
- It may very well be true, my only issue is that there's no substantial evidence backing it. I think the issue is that it's just used so rarely in game (# of total swings) that when you see a crit it simply sticks out in ones mind more than say a crit with the bat. I'm all for leaving it in there, I was mainly just curious to see if you had a more concrete source of proof :P --WanderingFox (Talk • Contribs) 20:58, 10 February 2008 (CST)
- It comes from the Valve stats (http://www.steampowered.com/status/tf2/tf2_stats.php) where the Bonesaw is the highest "Percent of attacks critical per weapon". But really there isn't that much difference between it and the Bottle or Fists, I think it's marginally higher because of the amount of times it gets used compared to say, the wrench. Medics are generally front line, in firefights a lot and the Syringe gun isn't used as much as other weapons so that leaves the Bonesaw. I know I use mine a hell of a lot, checking my server stats it's my 7th highest kill ratio, with all the shotty's below it and the Syringe gun in 12th. So like the Rockets it may appear to be the highest crit weapon but it's slightly higher only because of the amount of use it gets. That's my take on it anyway. --Aurora 05:12, 11 February 2008 (CST)
- I know where the idea comes from (I linked the stats page in my original post), I was curious if someone had come up with more definitive proof :P --WanderingFox (Talk • Contribs) 10:58, 11 February 2008 (CST)
- What more do you want? Other than the valve stats there is no other sources unless someone does some in-depth research (ie testing it themselves and analysing the results). If you want to do that be my guest, I certainly don't have that much spare time :) From my personal experience I can say that crits for all melee weapons seem about the same to me, although I would have put Fists above Bonesaw. Anyway the question is mute; I've changed the wording on that little tip anyway. I love my Bonesaw though; somehow it seems more satisfying than any other melee weapon other than the Spade, especially for tormenting Spies. --Aurora 11:45, 11 February 2008 (CST)
- Aw, Aurora. You removed my "Saw-ry" comment. Drat. I liked that =) --Jewbat 15:38, 13 February 2008 (CST)
Doubling up
Ive been reading a thread on how many medics it takes to keep a heavy alive in front of a level three sentry (four) is this usefull information ??--mark"d"davis 04:25, 3 March 2008 (CST)
Anti-Spy Tactic
This tactic requires a blutsauger, and I'm not sure how useful it would be: If you see someone who you suspect is a spy, fire a single needle at him and look at your health. If you see a green +3 rising from it, that person is a spy and should be blutsaugered/bonesawed to death
- nice one have added it to the spy checking page please sign your posts though--mark"d"davis 13:53, 13 June 2008 (UTC)
