Talk:Sniper

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HUNTSMAN KILLTAUNT DAMAGE REQUIRES CHANGE. REFER TO ARROW KILLTAUNT PAGE.

^- This. It does 375 damage now, as stunned players take 75% of all damage now, not 50%. I registered in an attempt to fix this, only to find I could not. - Wizardcat

I really need rights to change this bloody page, anyway. Can someone change the damage done by the kill taunt? Its closer to 250. - mookau

I set the ammo loaded/carried back to 1/25 since the sniper has to reload after every shot. - Nos

Technically, he doesn't actually reload, as the game displays his ammo simply as "25." I suppose the time it takes to fire another shot makes it seem like that though.  :P --Devo 15:50, 26 September 2007 (CST)

Does the animation show him reloading? I thought it did. I guess that would be the deciding factor, though you're right, it doesn't show 1/25 like it does with other guns that have to be reloaded, it just shows total ammo. I guess I'm okay with it either way. -- Nos

It doesn't really matter to me. Might as well just leave it. --Devo 15:56, 26 September 2007 (CST)

We could do with determining how many fully charged shots sentry guns take also which classes other than scout, medic and sniper a fully charged body shot will take out.--markdeadlydavis 03:56, 30 November 2007 (CST)

Contents

Sniper's Nationality

I'm starting to doubt myself, but I'm getting flashes of the Sniper being British, specifically a sort of Cockney/Home Counties accent. He sounds Australian in certain phrases, but when he says "God Save the Queen!" that's definitely got to be an English accent. Plus, would Aussies really be so monarchistic?

If you have a nice fast connection download the dedicated server files (or the app to 'look' inside TF2 game files) you will find loads of .wav files for each class many of them I've not heard online. After listening to them all (I can't believe Valve's recorded taunts that include the word w*anker!) I'm still thinking he's Australian .... but saying that he uses the word 'Piker' a fair bit in the taunts, which would make him a West London lad or just someone who has watched 'Snatch' (in which the word is used quite a bit). --DNA.styx 12:38, 16 October 2007 (CDT)
Given that Robin Walker himself is Australian there's a pretty good chance Aussies would be represented on the team. My personal theory, which I think bears a lot of scrutiny, is that they informed the voice actor and scriptwriter that the character was Australian, and the Americans involved from then on simply got confused with the vernacular and sounds of two countries. The other accents have similar problems. --coljac 30 Oct 2007

The sniper is most certainly a parody of an Australian serviceman between WW1 and Vietnam. The two authors of the game, Robin Walker and John Cook are Australian - and any areas of confusion regarding the sniper's dialogue are either mistakes from the voice actor, or more likely, deliberate parodies of an Australian character from either an international angle, or from a particular time period. The sniper wears a slouch hat folded on the left (as opposed to the right which some incorrectly attribute as an error related to being folded out of the way of the scope but accidentally on the wrong side) which is/was the standard Australian Army (I am from Australia, and I have my father's left fold slouch hat on the wall next to me). Examples can be seen by searching the web - or even as obscure as the Australian characters in the Korean War related TV show MASH. "God save the queen" was a legitimate expression until modern times in Australia - and the term "wanker" is common Australian slang. The accent given to the character itself also rings as far more Australian than any other possible commonwealth nation with the inclusion of New Zealand. The most likely explanation for the sniper's accent, and dialogue, in keeping with the flexible time periods other TF2 classes are based on, is that the sniper class is a parody of an Australian service man from WW2, the Korean War, or less likely, the Vietnam War. This is also my first use of wiki discussion/edits - so apologies if it's in the incorrect location/format. It's meant as a note in discussion.

For reference the game is set during 1968, so where does that put our sniper in terms of employment/ background? --Wilsonator 04:27, 30 November 2007 (CST)

"the game is set during 1968" was this stated someplace official? I really don't think they had sentry guns back then :P -- WanderingFox 07:40, 30 November 2007 (CST)

Yeah, it's in the game itself- when you turn up the texture detail and look at the calenders on the wall, they state the year as 1968, which fits nicely with the whole retro theme.

As for the advanced technology stuff, it's because of the spy movie influences- in James Bond among other things they had all sorts of crazy advanced crap like laser guns, death rays, that sorta thing. --Wilsonator 08:16, 30 November 2007 (CST)

That's what I thought, I saw it mentioned a few times, I just never knew where people were getting it from. Thanks :P -- WanderingFox 08:21, 30 November 2007 (CST)

The spy vs sniper fight

there is really a cut on his face,like the scar seen in mmet the spy.i'll try to provide an image:[1] sady von schattig wen.01-06-09

We noticed this a while ago. There's even notes in Meet the Spy, the Sniper page itself and the Did You Know? section.--Wilsonator 16:39, 1 July 2009 (UTC)

Not Really a Machette

The melee weapon the Sniper carries is called a Kukri. http://en.wikipedia.org/wiki/Machete Machetes are straight bladed affairs. Kukri's on the other hand have the signature curving in of the blade http://en.wikipedia.org/wiki/Kukri

I'm not really sure how to make that change, but some one who knows how should make it. --Laike 17:12, 20 October 2007 (CDT)-

Done --Murdochi 1230, 22 October 2007 (GMT)-

I disagree, to a point. If you notice the Kukri has a bend in the BLADE. And it's halfway down. The Machette however has no bend. The weapon the Sniper carries however carries a bend at the hilt of it. It might be made that way for a reason, but I don't think it is either distinctively one or the other...
--Jewbat 22:14, 30 January 2008 (CST)
There was a rather lengthy discussion on this at Talk:Kukri_Machete. The subject is now closed after a lot of research. --Aurora 09:17, 31 January 2008 (CST)
Out of interest what do valves official stats call it ? and please not the Kukri machete thing again--mark"d"davis 09:31, 31 January 2008 (CST)
They call it a "club" which is ambiguous and completely useless :P --Aurora 09:42, 31 January 2008 (CST)
Unless you can explain why the back of the sniper's knife does not bend with the curve like every other kukri in existence, the article should be changed back to a machete. Namely a Bolo machete, which has a distinctive curve on ONE end of the blade. Does the sniper's knife look more like this, or this?
This discussion took place 3 months ago and the subject is now closed. The reasoning is clearly shown on Talk:Kukri_Machete unless you have specific reasons other than "it looks like this" as to why it's not a Kukri, it will not be changed to machete. Please also sign your post's on discussion pages, help can be found at Help:Discussion and the TF2 Wiki guidelines can be found at Help:Contents. --Aurora 08:37, 1 March 2008 (CST)
There is no reason "clearly shown" on that page. All I see is a bunch of quotes using anything but actual cited facts, then a "closing" quote, with more uncited facts, after which you declare the topic closed. I am simply asking that you look at the real facts (like, surprise! what the knife looks like, not what your made up friend says may have happened in Australia). If it was a Kukri, it would look like a kukri. No amount of historical analysis can change that.
Yeah I'm here to clear this up once and for all, with evidence. It is in fact a Machete and not a Kukri. To say a machete only comes in one shape or size, is to show your lack of knowledge when it comes to blades. The primary differences between a Kukri and Machete, are that the Kukri most often has a curved spine around 30-50% of the way along the blade, not including the tang, whereas the Machete most often has a straight spine, though there are some machetes with curves towards the tip of the spine. Now, I understand you can't take my word for it, so I bring proof. The actual name for the weapon wielded by the sniper is a Bolo Machete, as can be seen [here], [and here], [and all over here.] --Calmege 20:15, 2 March 2008 (CST)
Uhh, IDK now. You've got some good evidence showing its a machete so IDK what to do now. Does anyone know any blade collectors or historians or something along those lines like that? MAybe one of you could e-mail him a screenshot of the Kurki/Bolo Machete that's in the game and have them decide. Or even e-mail Valve if you wanted. I think we should ask a professional, really.--CountDOODOO 22:20, 2 March 2008 (CST)
Lets save ourselves the work of dragging links from all over the internet proving or disproving what particular type of long bladed knife, sword, machette, kukri, long custom made chopping thingy it is and leave it as a Kukri my opinion is that its moddeled on the classic Gurkha knife which is also known as a Kukri http://en.wikipedia.org/wiki/Kukri the pictures on the page show different looking implements yet all apparently the same. Lets say its a stylised version of the Gurkha blade. Whats to say the manufacturers linked above have got it correct ? --mark"d"davis 03:47, 3 March 2008 (CST)
Well, I was under the impression that a wiki was meant to provide factual information on a given topic. Fact is, this is specifically a Bolo Machete, a combination of the Bolo Knife and the machete. See here on wikipedia. The identifying features of the Bolo Machete (and most Bolo Knives in general) is the "fat tip" of the blade, which gives added weight and therefore force, and the angled or "chopped off" tip of the spine. The Kukri simply doesn't have that. The main reason for it being a machete and not a kukri still stands: The Kukri has a bent spine (and ALL Kukris do) and the machete has a straight spine. The snipers knife has a straight spine, and therefore cannot be a Kukri. With that said, the snipers knife is a very stylized Bolo Machete, but it nonetheless has all the characteristics of a machete, and none of a Kukri. It could be that those knife dealers got it wrong, but that would mean that every knife dealer found when you do a google search for Bolo Machete would also be wrong, and I think the chances of every knife dealer not knowing about knives is pretty slim. --Calmege 08:31, 3 March 2008 (CST)
I just wanted to point that it is also named "machete" in the game files --The_Scorpion 08:38, 3 March 2008 (CST)
it could be a Golok machete lol. I think we need some more screen shots from the other angles to help any further discussions. The main mistake we made here was trying to determine what type of machete it is when its most likely what the designer imagined one looked like from a film or something. General forum discussions call it a Kukri, game chat uses the word Kukri, the podcast uses the word Kukri its going to be hard changing that and as this wiki is about the game, gaming terms should be used, after all how many ramps are in the ramp room on 2 fort ?? --mark"d"davis 09:20, 3 March 2008 (CST)
It is indeed named Machete in the game files, it's also called a Club in the stats - change it to either, just don't call it a "Machette" and at least spell the word right, I'm sick of the argument. --Aurora 15:40, 3 March 2008 (CST)
I've only rarely heard it called a Kukri, and pretty much every time I have its been someone saying "its not a machete, its a kukri." But the evidence is there. As for a view from a different angle here you go. Though the spine looks ever so slightly curved, its all along the spine, unlike a kukri where it curves at a specific point. I'm also not trying to argue Aurora, just clear this issue up because I still see it arising on forums, despite the game being what 6 months old now? --Calmege 19:44, 3 March 2008 (CST)
And it still will do as long as there's someone that keeps saying "It's not this, it's this" and no definitive sources are given. Posting pictures is hardly concrete evidence, what would be is an explaination as to why an Australian Sniper has a Machete, or a statement from Valve or the model creators saying "We modeled it on this....". Maybe it will be mentioned in the Meet the Sniper, then it can be sourced - at the minute it's not. It was changed to Kukri in the first place because we had something to source that made sense, if there are reasons and sources that can be shown which makes sense as to why he is carrying a Bolo Machete, the arguement might have more validity. The links at the bottom of the Kukri article are not "uncited facts", they are cited and the "Australias War 1939-1945 'the Far East'" is an Australian government website explaining why Australian regiments ended up with Kukri's in their escape kit. Do you have some inside knowledge? What experience have you or who's experience are you basing your reasons on? So far I have not seen any factual grounding for your stance, evidence or anything else other than links to pictures from random websites. --Aurora 04:31, 4 March 2008 (CST)
I typed loads but then thought ^^^^^ what Aurora says.--mark"d"davis 04:56, 4 March 2008 (CST)
Right so every knife dealer on the internet must be wrong, and you must be right? Come off it. Look, even Amazon call it a Bolo Machete and yet despite the fact it looks nothing like any Kukri I've ever seen (my granddad was a knife collector) and looks nothing like any of the images of Kukris I can find on the web, its still be called a Kukri. Here are 3 different Kukris from a site called The Khukuri House (so I would imagine they know what a bit about what Kukri is) and they look nothing like the snipers knife. --Calmege 22:31, 4 March 2008 (CST)
I did some more digging and came across a couple of interesting things. It seems we may actually be both wrong, and that the original article was in fact correct. It is a Kukri Machete. A sort of hybrid between the two. Check out this guy. I know he doesn't speak english, but take a look at that knife, and look at his channel. 102 videos on knives so I'd say he knows what he's talking about. Dealers: here, here(amazon) and more here. Notice the slight curvature of the spine, just as can be seen in the link to a picture of the snipers knife I posted earlier, it has the "cut off" tip of the spine and the fat head. Also makes a nice compromise between the two camps. --Calmege 22:45, 4 March 2008 (CST)
I see. I remember a while back we were arguing that it couldn't have been a Kukri Machete but I guess we were wrong. I guess we should change the articles name again. right?--CountDOODOO 08:31, 5 March 2008 (CST)
Still nothing to source other than random websites and it means more than just renaming the article. --Aurora 10:17, 5 March 2008 (CST)
Having to do work shouldn't be allowed to be deterrent. Especially when others will gladly do the work for you. >:( Also, I'm siding with drop kukri, stick in machete. --MoQ 20:23, 5 March 2008 (CST)
This refers to the above cause reading its getting harder to read :lol: ive uploaded a large image [2] here.

Using links to prove points is not going to work its why googlefight [3] was created. Youve got 15 million links to help you prove bolo, kukri has half a million are we going to trawl through all of them ?, Until someone from Valve says what it is we either a) leave it alone or b) remove Kukri and have them all say Machete and then when the "meet the sniper" film comes out and he says i chop em with my Kukri / Machete / Bushknife we change them all again. I really do advise patience, lets wait for Valve to help us all out--mark"d"davis 05:16, 6 March 2008 (CST)

Is this discussion some kind of big joke? Anyone with any reasoning skills at all can compare the bolo machete, the sniper's knife, and the Kukri and can see that the Kukri doesn't belong. This is a task a 5 year old can accomplish, so I don't know what kind of problems you are having. Using the logic of needing cited sources to be able to tell what the sniper is holding, we can also assume that the sniper's secondary weapon could be anything. Just because it looks and fires like a submachine gun doesn't mean anything.--Red Alert

No its not a big joke,its the second time its happened[4] anyone can look at the 1/2 million Kukri web site links and find some that match the game knife, just as someone can look through the 15 million Bolo links and find ones that match. I can put a good case for it being a Bushknife as well or a Golok machete or a hand crafted long hunting knife. For cited resource we should now read Valve. This ongoing discussion is just circular and really rather boring second time arround. Read the other discussion page for more information on the last time this cropped up.--mark"d"davis 06:08, 6 March 2008 (CST)
I would like to point out that no one has ever pointed out even one kukri that looks like the sniper's knife. Saying that it's possible doesn't mean it is. On the other hand, we have dozens of pictures that point to his knife being a machete. I don't think you get it. We have -zero- evidence (aside from a trivial detail about a specific squadron in the Australian army that was given kukris about 60 years ago that look nothing like the sniper's) that the sniper holds a kukri, and we have countless pictures that point towards a Machete.
I'm with Markd on this one. There is nothing conclusive about what the actual blade is. I personally don't know what it is, but until we have more information from Valve, there is really very little point in changing anything. At the very least we should wait for the Meet the Sniper video, or contact Valve and ask them. Remember, this is a game, it doesn't necessarily have to refelect the real world accurately. --Nos 07:56, 6 March 2008 (CST)
Yeah we really should wait until we get an official response from Valve or in their "Meet the Sniper" video. I just e-mailed Gabe Newell of Valve Software. Maybe he can shed some light on this.--CountDOODOO 08:09, 6 March 2008 (CST)
I think everyone is agreed that it's best to wait for more information. It's not about doing the work, or inability to do the task, it's the fact that either way it's not conclusive. If we change it to Machete we will just get camp B saying "It's a Kukri, change it". The secondary weapon also had quite a bit of dicussion about if it is or is not a Submachine gun. At least we could look at what Valve used in that case, which is SMG plastered everywhere. With the knife, it's called different things depending on what you look at, I mean, what's a "club"? The point in using cited sources should be understandable, they are used as a basis of why decisions are made incase of discussions like this. I really don't understand why people get so irate with things like this, or why it always seems to be the Sniper (why don't we get arguements about what type of Revolver the Spy uses?). --Aurora 08:57, 6 March 2008 (CST)
a quick glance at the snipers load out screen reveals it true identity was indeed a Kukri all along. I look forward to everyones appology in due course --mark"d"davis 10:22, 12 June 2008 (UTC) 12:30, 13 August 2007 (CST)

"Doodie!" or "Duty!"

For the Snipers' Sniper Rifle Taunt, does he say, "Doodie!" or "Duty!". I guess he could be calling the other guy a doodie/doodoo (or is that some kind of Aussi slang?). But I guess it could be "Duty" because he is doing his duty. Maybe he's trying to say 'I did my duty by killing you' or 'You did your duty by getting shot by me'. I'm confused. Anyone have any comments?CountDOODOO 11:00, 9 November 2007 (CST)

I found it, he's saying 'Dudey': http://www.urbandictionary.com/define.php?term=dudey "another way of referring to a friend. A derivative of dude. Used by a small amount of people on the North Shore of Sydney Australia. Also dudle (pronounced doodle)" --Wilsonator 17:09, 9 November 2007 (CST)
nice find; I was wondering what he said. -----CountDOODOO 18:32, 9 November 2007 (CST)
I always thought he said "Beauty" which indicates that it was a fine shot (or a reference to Steve Irwin who commonly said Beauty! in reference to a Crocodile), the Sniper is a hunter after all. Sefog 17:58, 26 January 2008 (CST)
Coming from an Australian's perspective i found the first thing i thought he was saying was Beauty! also. Dudey, Doodie, Duty all dont make sense and if you listen carefully Beauty just sounds right. Also it's more befitting of the game so as to to say "Beaty mate! Nice shot!" kind of thing. Skelleh 19:53, 2 May 2008
The Sniper is from the Northern Territory, not from Syndey, in case you don't know Syndey is in New South Wales. so Dudey isn't something the sniper would say, not to mention its no where near as popular as the "beauty!" phrase, which is aussie slang for beautiful. not to mention it sounds alot more like Beauty if you listen closely. And the Sniper says "Beauty!" when he wins a match, where as "dudey" in that situation wouldn't make sense The Unbeholden 23:51, 17 September 2008 (UTC)
I don't know. It still sounds to me like he's saying "Doodey!" He could be saying it almost like "Hey dude! I'm over here! I just blew your head off!" One of his responses is "Wave goodbye to your head, wanker!" So, having him say "Doodey" which is almost "Hey dude!" seems pretty normal to me. Plus, I'm not hearing a "B" that is typically heard within the word "Beauty". It sounds a lot like a "D" to me. Also, all the characters are not supposed to be entirely realistic. They are mostly fun stereotypes. We can't exactly tell whether he's from the northern territory or the south. All we should be able to tell from him is that he's an Australian. So whether "Dudey" is a popular slang doesn't really matter. It's just a general stereotype of all Australians.--Eh_Leck_Trick 15:10, 27 April 2009 (UTC)

Speed when Zoomed?

When the Heavy is using his chain gun he moves slower. When the Sniper is zoomed in he moves slower. We already know how fast the Heavy moves, but how fast does the Sniper move when he's zoomed in? --CountDOODOO 20:55, 12 November 2007 (CST)

Quickswitch

No, I was correct. What you're referring to doesn't actually net the sniper any additional movement benefit he cannot already get. I'm assuming you mean the user defined 'quick switch' setting, and not the actual tactic of 'quick switching' There's a difference between the two. In the case of TF2 the user defined quick switch setting has nothing to do with a change in speed. You can achieve the same speed increase by simply clicking after you switch weapons.

We're both correct. Hitting quickswitch (Default button Q) removes the movement speed reduction from being zoomed in faster than if the default animation were allowed to play - giving a noticeable decrease in time spent out of cover. --MoQ 16:06, 21 November 2007 (CST)
What I originally removed was ambiguous and could have been misread as an exploit :P -- WanderingFox 16:41, 21 November 2007 (CST)


Whoever clarified it, thank you Wandering Fox for clarifying. <3 --MoQ 19:23, 21 November 2007 (CST)


Field of Fire

In one of the strategies, it says: "On many maps crouching (Default key Ctrl for PC or "X" on 360) can yield a great field of fire from a distance...". Does anyone know what they mean by "Great field of fire"? I thought the field of view was the same no matter whether he was crouched or not.--CountDOODOO 17:12, 4 December 2007 (CST)

It is, not sure what's meant by that comment? good spot Doodoorino, maybe remove it for being ambiguous? --Aurora 17:29, 4 December 2007 (CST)
My only guess would be they meant "field of vision" but the only time I can think of that crouching would actually effect that at all is if you're trying to shoot through a small window at something above you (that little sunken bunker area of dustbowl's final cap for example). -- WanderingFox 18:54, 4 December 2007 (CST)
Field of vision would be a better suited wording on a lot of maps eg 2fort crouching downstairs can get you a headshot on the upper tier opposite standing up you cant or need to be too far forward. Dustbowl you can get fully charged body shots from the back of the final control point on people enetering from the main mine tunnel standing up and you can not even see this entry. Use this all the time stand at the back of the map and crouch to get fully charged body shots etc it is the field of fire that's affected very usefull for long distance spy checking on players coming in in team colours--markdeadlydavis 07:04, 10 December 2007 (CST)

Weapon damage comment

While cleaning up the article, I got stuck on the Weapon damage comment that reads: "110-195 (Capable of headshots dealing 2x damage) (added: 34-66 uncharged, [no Critical hit, but 100% charged shot + headshot = instant kill])". I understand the first part but I couldn't understand the second (added:). Can anyone clarify what is meant by this? --Aurora 11:28, 28 January 2008 (CST)

I think I understand what it says. I think the new revision should say, "34-66 damage uncharged. 110-195 damage fully charged. Head shots deal 2x damage. A fully charged shot (doesn't have to be critical) with a head shot is an instant kill against any class."--CountDOODOO 14:19, 28 January 2008 (CST)
That's clear but I'm not sure about the last part, I would have to insert a "usually" because I know I've had a full charged headshot not kill them if they are being healed by a Medic. When that happened it took 3 headshots before the fatty fell because two Medics were healing him, he was stood next to a dispenser and I couldn't get shots off fast enough :[ (no, I couldn't take out the Medics first, they were behind a corner, damn their excessive tactics!). --Aurora 15:21, 28 January 2008 (CST)
Strange... I've always been able to kill Fatties with fully charged shots to the head. It has to be 100% though, but I still get him. Maybe the PC got a patch that did something to the Sniper but the 360 version doesn't have it yet.--CountDOODOO 15:26, 28 January 2008 (CST)
I don't think so, I'm assuming it was just the rate of their health recharge vs. the rate of my fire. A Heavy's health at 150% = 450, fully charged headshot = 390 max (if I've got my maths right), not sure about the recharge rate of the Rifle but vs. two Medic's recharging him plus a dispenser it was probably slightly faster than my recharge. I should have shot him with an uncharged headshot straight after the fully charged one, but hindsights a wonderful thing isn't it? Either that or the first two shots weren't classed as headshots ;p --Aurora 19:50, 28 January 2008 (CST)
I have had the same thing happen where a fully charged headshot did not take out the heavy im sure valve have changed this --mark"d"davis 09:35, 31 January 2008 (CST)

Personal Motto

What is this 'PWR' in personal motto: 'PWR Class of Death' ?

It's from Trailer 2. When the text screen pops up before each class, at the top you can read a little motto. The Soldier is "I'm a Rocket Man", the Heavy is "Shooting Good", and the Sniper is "PWR Class of Death". Now it's tough to read it but I believe he says PWR class of death. If you think he says something else, please post it right here in the discussion pages. Oh and personally, IDK why Valve made it say PWR class of death. I could be the fact that he kills people in one hit. But I really don't know.--CountDOODOO 15:50, 19 February 2008 (CST)
It's Pink Cloud of Death. I fixed it. --Southpaw018 17:51, 19 February 2008 (CST)

Priority List

Would it be beneficial to the Sniper page by adding a list of targets the Sniper should take priority of? For example, Medic before Heavy, or something of that sort?

I'd think it'd be common sense, but I suppose it couldn't hurt :P --WanderingFox (Talk • Contribs) 16:30, 23 February 2008 (CST)
Go to the Sniper strategy. You can edit that one around if you'd like.--CountDOODOO 16:54, 23 February 2008 (CST)

Usefullness

from the article page ..In a Sniper duel, pay attention to how many Snipers the enemy team has and the respawn timer. If the enemy has two Snipers and you pick them off, you may have 10 to 12 seconds to concentrate on other targets... im thinking of adding in a sniper duel switch to being a soldier or demoman as all you end up doing is killing or being killed by other snipers who focus entirely on the other sniper decks im particularly thinking of 2 fort here were snipers just deprive you of team members--mark"d"davis 07:15, 25 February 2008 (CST)

Damage tables

So, despite the sniper's natural prey being Heavies, Soldiers, and other snipers, the VALVe player data shows the average damage/shot of a sniper rifle is 125. This seems oddly low, considering the Rifle does up to at least 450 damage. Not only that, but if a sniper is one-bullet-one-killing, 125 is the lowest possible damage he can get. Since this average is so low, we've gotta have an lot of snipers either finishing off enemies, or shooting below 100%. Those are the only times the rifle gets less that 125, and there have to be a lot of them to counteract the huge numbers from headshotting heavies. I haven't been playing a lot of TF2 lately, I've gotten back into Oblivion, so I don't know if these conclusions are consistent with actual gameplay. Has anyone been witnessing a lot of non-instants from snipers? Metteloid 22:38, 4 November 2008 (UTC)

Nevermind, seeing the average crit rate for the rifle being about .005% immediately confirms a lack of headshots.Metteloid 23:19, 4 November 2008 (UTC)
Headshots are definitely not counted as crits in that stat, as that works out to 1 headshot in every 20,000 shots (you will get more then 1 headshot in that time by pure luck). The 125 average damage/shot is easily accounted when you realize that a good portion of the shots fired aren't going to be fully charged, so the real range of sniper shots is somewhere between 34 and 201 (not including headshots), which averages near 125 (under it actually, headshots bump that up)
Actually, looking at the VALVe stats, I believe that the sniper crit percentage is actually 0, its just that their method of showing the graph has a minimum of the 3 pixels that that bar is
My point stands. Snipers are doing it wrong: Way too many noscope attempts here. Metteloid 02:00, 6 December 2008 (UTC)

Fully Charged Headshot

Someone seems to be confused about the fully charged headshot description. The Sniper's fully charged headshot deals a set damage to the head, which is somewhere over 600 damage (If someone had 1000 hp, they could survive a fully charged headshot etc.), while the backstab does infinite damage, and therefore is an instant kill. Either way, the damage board doesn't count any more damage than the character's health so it seems like it would deal "exactly enough damage to kill the enemy". --DJTricky 15:44, 8 March 2009 (UTC)

Jarate versus Kukri

The achievement "Jarate Chop" makes me strongly suspect that Jarate does NOT, in fact, take up the Melee slot in the Sniper's loadout... -- Balphezar 06:03, 21 May 2009 (UTC)

True.. *sniff* True.. But maybe another Sniper has to do the chopping? Or Valve have gone mad and forgotten to put melee weapons in? Smashman 09:08, 21 May 2009 (UTC)
Or the last update page will have both melee weapons, and the Sniper and Spy will be locked in a knife-fight that will become the stuff of legends... Ey, one can hope, right? -- Balphezar 14:14, 21 May 2009 (UTC)
Actually,you must saturate 3 enemies and kill them with the kukri until the effect is not dissapearing

Little Ripper

A new melee weapon for the Sniper, a rare item too [Link]

Clearly fake. TheCarpe 00:14, 3 June 2009 (UTC)

Huntsman damage

I just did some tests on a server with disabled damage spread and got the following data:

  • The least amount of damage I was able to get a bodyshot to do was 51, but I suspect that if I really had instantly removed my finger from mouse1 it would be 50 (the 51 was probably just a partially charged shot)
  • The least amount of damage I got a headshot to do was 162, but I suspect that the actual minimum damage is 150 since 50*3=150 (and the crit bonus headshots give is essentially a x3 multiplier)
  • Fully charged bodyshots always did 120.
  • Fully charged headshots did 36 to a spy with dead ringer, and dead ringer reduces damage to 10%. Given that 120*3=360, I think it's safe to assume that fully charged headshots do an even 360 damage.

I'm unable to edit the page, it seems, so maybe someone with the proper permissions can do so once more testing has been done. The main thing I want to know is whether the charge damage scales up linearly based on the amount of time spent charing the shot. - Kuiper 12:45, 26 May 2009 (UTC)

Initial damage testing is being discussed at the huntsman article --Procyon 13:37, 26 May 2009 (UTC)

Locked?

Why is this page locked? --Procyon 17:31, 31 May 2009 (UTC)

Cause we don't want people editing it? Smashman 22:41, 31 May 2009 (UTC)

Let me rephrase that; what is the reason for not wanting us editing the page? --Procyon 03:13, 1 June 2009 (UTC)

Several reasons. One is that we are planning to do a slight overhaul to all class pages to shorten them and make the info within more concise. For the time being, there is as much info on every class page as needed and the plan is to shorten the strategy sections where most users would be adding information and making the sections even more long-winded. Also, since a lot of users edit the main class pages, it becomes harder and harder to keep track of edits, meaning a lot of questionable edits slip past the radar without being checked. Another reason is the fact that several users have recently been adding wrong or trivial information to the pages and constantly re-adding them when the changes are reverted and the reasons explained, despite several warnings.
While users cannot edit the class pages directly, you can still bring up any points or errors you wish to add or point out in the discussion pages, which remain open. This also makes it much easier to review changes to these important pages before they are made.
I hope this clears things up.

--Wilsonator 18:01, 3 June 2009 (UTC)

Razorback

Since Valve removed the speed reduction, the info of the speed when you have the razorback equiped can go away now.

I'll go do that; Thanks for reminding me. Also, a side note, I'm so glad they removed the movement speed on the Razorback. It's now more beneficial in combat. Still, I doubt I'll ever use it unless the Spies are really a hassle for me. Also, throwing Jarate into a crowd and watching the assist points fly in is always a wonderful thing to boost my score. --Eh_Leck_Trick 00:28, 26 June 2009 (UTC)

Something on the sniper face

I notice this scratch on the sniper face. I've never seen it before. http://img370.imageshack.us/img370/9901/dmstore0000.jpg

This was noticed a couple of months ago. In fact, it's in the trivia section for the very page this is a discussion section for.--Wilsonator 00:33, 31 July 2009 (UTC)
You beat me to it, Wilsonator. I thought I was going to answer him first. lol! BTW, To dendari, it's on the Trivia Section at the very bottom of the Sniper's page. --Eh_Leck_Trick 00:38, 31 July 2009 (UTC)
I'm sorry, i haven't read the trivia section, i'm really sorry. --Dendari 07:22, 31 July 2009 (UTC)
No problem. You have a good eye though. Many players still don't know about that little mark on his cheek.--Eh_Leck_Trick 17:00, 31 July 2009 (UTC)

What is better Huntsman or Sniper Rifle?

This is the first time I am writing and I wanted to know what weapon is better between those 2 I mentioned in headline by your opinion? srle11

It's all a matter of opinion, really. The Huntsman is more effective in close range because it can charge up faster and the hit boxes on the enemies are a little bit bigger. In long range, the Sniper Rifle is better because of the scope and the bullet flies much faster than the huntsman's arrow does. In mid-range, it's all up to you. Some will say the Rifle and others the Hunstsman, but in reality, it's whatever you're most comfortable with.--Eh_Leck_Trick 15:42, 24 August 2009 (UTC)

By my opinion sniper is better than huntsman because it is designed for long range combat.If u want to get closer to battle I think it is better to change class rather than put yourself in danger.After all that guy isn't called sniper for nothing. srle11 21:38, 27 August 2009



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