Train
From TF2 Wiki
A train is an enviromental hazard unique to the map Well. They occur every 5 minutes or so at Points 1 and 5 as well as the neutral point in the center and may emerge from either side of the building, indicated by flashing lights and noises. They move slow enough that players can move out of the way, but fast enough to catch sluggish or distracted players unawares.
If a player is hit by the front of the train, they will automatically be killed, regardless of whether or not they are ÜberCharged. If a player is near death and subsequently hit by a train, they will receive one death point and the player/s who damaged him will not receive a kill.
Notes
- In the Meet the Scout video, the Scout is seen outrunning a train as it mows down a BLU Pyro and Soldier, it has not been tested as of yet whether a Scout is able to do this in game.
- Using a specific exploit involving an Engineer's buildings, the train can be stopped in it's tracks, negating it's threat but also blocking the doorway.
- It is possible to slow the train down using server cvars.
