Yukon

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Yukon

Basic Info
Map Type: Control Point
File Name: cp_yukon_final
Developer: Patrick 'MangyCarface' Mulholland,
Joachim 'Acegikmo' Holmér


Contents

General Description

CP_Yukon is a standard five point control point map.

Yukon is one of the community maps chosen by Valve and was included in The Classless Update as an honorary official map due to it's outstanding quality.

"This abandoned mountaintop coalmine was repurposed by shadowy operatives into a top secret surveillance outpost—one which also, so nobody gets wise, insidiously continues to mine coal. There is also a log hanging in the center of the map—possibly as an example to other logs. Logs that said too much.

Five control points promise a lot of momentum swings in this compact outdoor map, with plenty of tunnels and rocky outcroppings. Plenty of alternate routes ensure that if you can’t get past a well-placed engineer through one tunnel, you might be able to sneak up behind them through another."

– from the The Classless Update.

Introduction Video

N/A


Goal

Your team must capture and control all five control points.

Locations

The BLU and RED spawn rooms are at the far end respectively but change as the control points are captured. The winning team spawns at the control point before the nearest active one but the nearest a team can respawn is at the middle point.

Common Strategies

  • It is common for engineers to build at the edge of the bridge where the main cap is, helping cement a capture.
  • Most scouts, spies, pyros and heavies take the route under the middle point and attack the enemy teams from behind.




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